May 1, 2013
4:38 p.m.
I really love the use of fuel to serialize errors on the build server: ------------------------------------------------------------------------- [ "some code causing an error" Error signal ] on: Error do: [ :error | FLSerializer serialize: error toFileNamed: 'error.fuel' ] ------------------------------------------------------------------------- Then in a new image open a debugger on the serialized error: ------------------------------------------------------------------------- error := FLMaterializer materializeFromFileNamed: 'error.fuel'. error debug.