Indeed. A side effect of supporting Enter on editable drop lists to add items (when in a dialog)... Change TextEntryDialogWindow>> newTextEditorMorph "Answer a new text entry morph." ^(self newTextEntryFor: self getText: #entryText setText: #entryText: getEnabled: nil help: nil) acceptOnCR: false; selectAll This allows the dialog to process the Enter key rather than the PluggableTextFieldMorph. Regards, Gary (via webmail) ________________________________ From: Stéphane Ducasse <stephane.ducasse@inria.fr> To: Pharo-project@lists.gforge.inria.fr Sent: Wednesday, 18 August, 2010 21:59:46 Subject: Re: [Pharo-project] DropList/EditableDropList fixes :) Gary I noticed a change in behavior with dialog before I enter in an inputdialog was bound with enter and now I have to press enter. Did you notice that too? On Aug 18, 2010, at 7:32 PM, Gary Chambers wrote:
Sorry, couldn't resist doing a bit more...
http://code.google.com/p/pharo/issues/detail?id=2829
Regards, Gary
----- Original Message ----- From: Gary Chambers To: Pharo Development Sent: Tuesday, August 17, 2010 5:30 PM Subject: [Pharo-project] DropList/EditableDropList fixes
See http://code.google.com/p/pharo/issues/detail?id=2821
Regards, Gary
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