Hi, Unfortunately, I won't be going to ESUG this year. Cheers, Doru On 2 Sep 2010, at 21:41, Fernando olivero wrote:
Ahh! And also what Andreas mentions.
AlienOpenGL is not current being maintained and is missing features. Although it works for what i needed it at the moment.
Tudor: if you are going to the ESUG we could spend some time with this.
Saludos, Fernando
On Sep 2, 2010, at 8:54 PM, Andreas Raab wrote:
On 9/2/2010 11:30 AM, John M McIntosh wrote:
I think if you hunt in the archives you'll find people have attempted to replace Morphic with Open/GL calls via FFI
Or http://www.squeaksource.com/CroquetGL (much more complete w/ extensions etc). Something like this might just work:
(OpenGL new) glClearColor: 1.0 with: 0.0 with: 0.0 with: 1.0; swapBuffers.
Cheers, - Andreas
On 2010-09-02, at 8:48 AM, Tudor Girba wrote:
Hi,
Interesting read, but I am still not sure to understand the implications, so let me ask you another question: is there a way to make use of OpenGL by generating vector graphics from within Pharo?
I am particularly interested if there are ways to improve visualization tools like Mondrian to make it use the hardware (and thus maybe have reasonable speed when drawing complex and maybe aliased graphs).
Cheers, Doru
-- = = = = = = = ==================================================================== John M. McIntosh<johnmci@smalltalkconsulting.com> Twitter: squeaker68882 Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com = = = = = = = ====================================================================
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
-- www.tudorgirba.com "Beauty is where we see it."