To add some OT and concerns about Lua & really cool stuff, see this video http://vimeo.com/5254161 it looks like right now we (smalltalkers and 3D game-devs, who are certaintly ones who are on a bleeding edge of technology) are living in different dimensions, and both of us know little about each other.. what i find really frustrating. The guy who narrating the video, came to conclusion, that its cool to be able to simply copy the code snippet & run it on different host/project without recompiling C++ stuff, also mentioned that operating on entity level (by scripting particular object(s)) makes life much easier, especially when project complexity grows and grows bigger.. I just wonder , if Lua is so good for him, what would he say, when discover the smalltalk, and especially its environment, which inherently allows to work with objects in real time without edit-recompile-run cycle. :) 2009/9/21 Schwab,Wilhelm K <bschwab@anest.ufl.edu>:
Good luck. Â For my time and money, fool me once, shame on you, ...
Bill
-----Original Message----- From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Lawson English Sent: Sunday, September 20, 2009 7:13 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Status of Alien FFI
Schwab,Wilhelm K wrote:
Sig,
If someone finds something truly better, more power to them. Â I predict Pharo will be tough to beat though.
Bill
Not to rain on anyone's parade, but C# 4.0 is just around the corner and MS is obviously grabbing features from everyone in existence...
Lawson
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-- Best regards, Igor Stasenko AKA sig.