Thanks for the explanation Stef. It would probably be a good idea to have a kind of "reverse depreciation warning" in this method, as it seems like a newbie pitfall :P Em dom, 22 de out de 2017 17:44, Stephane Ducasse <stepharo.self@gmail.com> escreveu:
Hello Eduardo
this method is not done to be invoked like that. In the future Pharo will move to SDL (in fact to OSWindow based on SDL or other framework). Right now OSWindow is not ready to be really used. Right now what you should do is resize the main window the the size of your largest morph. We should definitively invest more in the deployment of Application.
Stef
On Sat, Oct 21, 2017 at 6:28 PM, Eduardo de Oliveira Padoan <eduardo.padoan@gmail.com> wrote:
Hi, greetings!
I was trying out some examples from the Pharo By Example book on the latest development version of Pharo, and I wanted to create a stand-alone window for a simple game on Ubuntu. So I found out the openInExternalWindow method, the window appears but I get this error that I couldn't understand, and could not find any reference to it online. So I'm not sure if it's a bug.
The simplest way I found to reproduce it was:
'Hello' asMorph openInExternalWindow.
I'm using Pharo 7 on Ubuntu 17.10.
A copy of the stack:
ByteArray(Object)>>primitiveFailed: ByteArray(Object)>>primitiveFailed ByteArray>>integerAt:size:signed: ByteArray>>unsignedLongAt: SDL_KeyDownEvent>>windowID OSSDL2Driver>>convertEvent: [ event := self convertEvent: sdlEvent. event ifNotNil: [ eventQueue nextPut: event ] ] in OSSDL2Driver>>processEvent: in Block: [ event := self convertEvent: sdlEvent.... BlockClosure>>on:do: OSSDL2Driver>>processEvent: OSSDL2Driver>>eventLoopProcessWithoutPlugin [ self eventLoopProcessWithoutPlugin ] in OSSDL2Driver>>setupEventLoop in Block: [ self eventLoopProcessWithoutPlugin ] [ self value. Processor terminateActive ] in BlockClosure>>newProcess in Block: [ self value....
But it seems incomplete. Any more information I can provide?
Thank you.