2015-12-30 19:03 GMT+01:00 Alexandre Bergel <alexandre.bergel@me.com>:
Esteban, do you have a bit of documentation? The OpenGL bindings will have to be migrated. It would be great to have a starting point.
Cheers, Alexandre
-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Dec 30, 2015, at 7:51 AM, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Hi,
Iâve seen this around⦠I think is because a problem copying memory⦠I will check it (next week, Iâm on holidays now) but I would like to have a bug report, please.
btw⦠the crashes are not related to Spur but the new FFI implementation (and the migration from old NativeBoost). Spur itself is pretty stable :)
Esteban
The same on windows. Every RoassalExample crashes immeditly. Simple Trachel examples are working (TRCanvasExample>>circle) but as soon as some text is drawn (TRCanvasExample>>label) the vm crashes. For example, in CairoFreeTypeFontRenderer>>#glyphsOf: aString from: start to: end at: self freeGlyphs: ptr. If I remove this line, or replace it with ptr free. The VM crashes at some primitiveFFIAllocate call But I don't understand the whole implementation behind the new FFI (don't understand what are the difference between #getHandle, #pointer, #gcpointer, ... what memory is garbage collected,. what not or when the memory should be freed by cairos api (like void cairo_glyph_free (void *glyphs)).
On 29 Dec 2015, at 19:59, Alexandre Bergel <alexandre.bergel@me.com> wrote:
I have also seen some random crashes using Spurâ¦
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Dec 29, 2015, at 2:33 PM, Johan Fabry <jfabry@dcc.uchile.cl> wrote:
Hi all,
just in case this is not a known bug: Intensive use of Roassal2 in Pharo 5 causes a segfault of the mac vm. A crash.dump is attached. Itâs the vm I got just now ( wget --quiet -O - get.pharo.org/50+vm | bash ) and Pharo5 with Alexesâ 17280 slice to make Roassal visualize shapes correctly.
To reproduce, all I need to do is have a visualization open with a layout animation and after some time it will crash. I use this in LRP and I can give easy steps to reproduce if needed.
<crash.dmp>
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