Yes, I removed this morph as it used a lot of memory. I thought it was only used from within EToys but I didn't realize it was accessible from elsewhere. Now, the question is whether we still want to have the drawing tool in Pharo? To see my cleanup check out #cleanUpForRelease. Adrian On Nov 9, 2008, at 15:15 , Stéphane Ducasse wrote:
It worked in 10112 but does not in 10116
On Nov 9, 2008, at 3:03 PM, Stéphane Ducasse wrote:
Hi adrian
do you remember if you did something with the SketchEditorMorph when you optimise memory, because now I cannot repaint a form, I get a plainCursor error since the palette is nil.
To reproduce bring halos on the pharo logo click on repaint you get one DNU because Prototype classVariable is nil and not a PaintBoxMorph then if you bring again the halos and move the mouse over the area we get a plainCursor DNU.
I was not working on this area so I imagine that it may be your cleans.
was working 10107
but not in 10133
Sytef
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