On 24 November 2012 16:06, Sebastian Nozzi <sebnozzi@gmail.com> wrote:
Hello Pharo Devs,
I am really excited about the direction Pharo is taking regarding many areas - one of them being the graphics. I played with Athens a bit and it's cool to see anti-aliased vectror graphics coming to Pharo.
I keep reading about a possible OpenGL back-end in the future... what would this mean exactly?
It means exactly what it says: Use opengl library as a backend.
For years I have been "dreaming" about graphic-accelerated "eye-candy" effects inside of the Smalltalk environment. Like compiz-fusion effects in Linux, or Quartz-Extreme powerded in OS-X (Exposé, etc.).
Would this be possible with such a back-end? Or am I misinterpreting things? I'm not a graphic-dev expert.
Yes. But do not misinterpret things: making opengl backend will not make everything "eye-candy" immediately. For having this, people should implement these fancy effects first :) -- Best regards, Igor Stasenko.