May 4, 2015
1:33 p.m.
Hi guys, Iâm not experienced in OpenGL, but Iâve noticed that both Roassal3D and Woden occupy a high level process and are not yielding Processor to anyone else. For example code highlight, spotter, and other lower priority processes are not working as soon as you open a 3D visualization. On the other hand this doesnât happen while using CodeCity (and it also uses OpenGL). Is it very complicated to make Roassal3D and Woden to respect other processes? Uko