I'm on Pharo 2, exactly this case - infinite loops or image crashes, I will try it in Pharo 3, and see the difference. Clément Bera-4 wrote
Hello,
Are you on Pharo 2 or 3 ?
In Pharo 2, debugging or inspecting with ProtoObject subclasses resulted in infinite loops or image crashes. I tried to have a look with the new debugger and inspectors in Pharo 3 but there is still some work to do.
2013/8/24 jan.struz <
public+pharo@
>
Stéphane Ducasse wrote
On Aug 23, 2013, at 7:13 PM, jan.struz <
public+pharo@
> wrote:
Proxy implementation
did you have a look at Ghost because mariano spent nearly a year on it.
I do not really know what are the messages supposed to be supported by ProtoObject to be debugged May be it is not in the contract of ProtoObject and as such it produces normally an infinite loop.
Stef
ok, so the rule is: never subclass ProtoObject to make Debugger crazy.. I will definitely look at Ghost, it has already been on my todo list..
thanks
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