On 17 March 2014 12:13, Nicolai Hess <nicolaihess@web.de> wrote:
2014-03-17 11:49 GMT+01:00 Igor Stasenko <siguctua@gmail.com>:
https://ci.inria.fr/pharo-contribution/job/NBOpenGL/
On 16 March 2014 00:02, Nicolai Hess <nicolaihess@web.de> wrote:
Is there a working version (maybe with examples) for NBOpenGL on Windows?
-- Best regards, Igor Stasenko.
Thank you Igor,
now the question is, what to do with this? It looks like the same version I would get on installing Roassal3D, which doesn't work (all windows are empty).
Running GLViewportMorph new openInWorld or GLTTRenderingDemo new openInWorld results in an error NBGLFrameBuffer(Object)>>error: 'Frame buffer is incomplete: GL_FRAMEBUFFER_UNSUPPORTED'
so your graphics card/driver don't supports requested configuration of framebuffer used in demo. all you have to do is to implement own, which will work on your machine. since you got that message, the NBOpenGL works fine.
Nicolai
-- Best regards, Igor Stasenko.