Le 1/8/15 13:54, Esteban Lorenzano a écrit :
On 01 Aug 2015, at 13:25, Franck Warlouzet <franck.warlouzet@hotmail.fr <mailto:franck.warlouzet@hotmail.fr>> wrote:
Hello,
Yes it looks a little bit 'lite' but we did not want to have 2 buttons with the same look but two different kinds of actions. Hierarchy button changes the window itself and variable and scoped open a new menu or window.
but they are buttons, then they should look like one. also⦠âVariablesâ (button or whatever) there just do not make sense (since is a âclassâ related action)⦠it increases confusion instead solving a problem. we need a better general approach for those actions, maybe a toolbar or something like that⦠but as it is now it does not work.
Yes we know. Now there is a difference between a button popping something and one just acting on the default browser.
Esteban
I agree about the class side button.
Franck
------------------------------------------------------------------------ Date: Sat, 1 Aug 2015 12:26:02 +0200 From:i.uhnak@gmail.com <mailto:i.uhnak@gmail.com> To:pharo-dev@lists.pharo.org <mailto:pharo-dev@lists.pharo.org> Subject: Re: [Pharo-dev] Nautilus new buttons not buttons?
Speaking of buttons... The Hierarchy/Flat button and [] Class side isn't entirely consistent either. And since everyone is used to it by now nobody will want to change it. :)
On Sat, Aug 1, 2015 at 12:21 PM, Peter Uhnák<i.uhnak@gmail.com <mailto:i.uhnak@gmail.com>>wrote:
Hi,
why are the new nautilus buttons not buttons?
<2015-08-01_122023.png> â They look like labels which is confusing.
Peter