get an account on gforge.inria.fr and let us know your login we will add you to the svn and you will have access. Stef
Stef,
Yes, what's lacking is the doc. The system in itself is pretty great, once you invest a ton of hours in lighting the dark corners (PluggableTextMorph, OMG, an MVC-Morphic beast ...)
How can I contribute to the book? I don't have a clue on how to login.
Also, I went through most of your material (Bots, Caro la tortue, other PDFs, well, in fact I siphoned all of the content and read like a mad man ;-) ).
There are a lot of treasures in there, especially the turtle geometry (I see that we have the same old book from 86 or so).
Statistics coupled with turtle geometry could do a lot of interesting thingsâ¦
:) Stef
Philippe
2012/4/1 Stéphane Ducasse <stephane.ducasse@inria.fr>
On Apr 1, 2012, at 4:46 PM, Hilaire Fernandes wrote:
Le 01/04/2012 15:22, Stéphane Ducasse a écrit :
Well the problem is that Morph is so complex and the API totally obscure.
I know I know, all this morphic stuff really really looks cryptic and dusty, refactoring was due for many years but did not take place until pharo. So it results in this big mess, but yet we can get something useable in Pharo.
yes (this is not such a mess, it is just lacking proper documentation).
Some time I would love to document somewhere my finding to achieve a given result.
if you send some examples we will add them (or you could add them directly to the basicWidgets chapter).
A kind of web service where each of us could document, then this document could turn in comment in each class... kind of magic stuff. May be the documentation class effort is the place to contribute, but my workflow does not really match it.
We started with benjamin to work on a basic widget chapter. I would love to document the basic api of each of the basic widgets. The problem is that I have to learn it first. So may be joining the effort on that chapter would be already a big plus.
Stef
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