Fascinating :) ________________________________________ From: pharo-project-bounces@lists.gforge.inria.fr [pharo-project-bounces@lists.gforge.inria.fr] on behalf of Stéphane Ducasse [Stephane.Ducasse@inria.fr] Sent: Friday, November 18, 2011 7:32 AM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] OpenGL in Pharo? What I want for January: Igor knows it. I told him weekly if not daily. one single 100% fully working solution on all platforms (Callback+ Threaded + DOCUMENTTION) : let us called it Spock Probably - FFI/Alien for solution where code cannot be generated (but we want one name) - NativeBoost Stef On Nov 17, 2011, at 11:55 PM, Pavel Krivanek wrote:
I would like to ask on the future of FFI technologies in Pharo. What will be the prefered project? Alien, NativeBoost or both? That means what projects will have support in the "official" VM for all main platforms?
Some week ago I played with FFI calls on Linux and the only project that worked well was NativeBoost. The Alien failed to locate the libraries (it was 32bit VM on 64bit system, possible source of complacations).
Cheers -- Pavel
17.11.2011 v 18:51, Stéphane Ducasse <stephane.ducasse@inria.fr>:
Hi michele
Do not expect something like Jun because this is 10 or 15 years. Now I saw today a cairo graphics displayed on the machine of Javier :). This is an example for the Alien chapter of the new pharo book (quite draft).
I hope that I will get somebody will work on a minimal code city for moose based on a opengl solution. Now if people have more cycles it will go faster. I hope igor will release soon the opengl binding for mac.
Stef <alien.pdf>
On Nov 17, 2011, at 8:52 AM, Michele Lanza wrote:
Dear all, I wanted to ask whether there are some news I missed with respect to having a decent OpenGL framework in Pharo. I checked the following page:
http://book.pharo-project.org/book/LanguageAndLibraries/3DGraphicsAndOpenGL/
..but it sounds all a bit outdated and not something I can rely on in the long run. Ideally there should be something like the Jun framework (available for VisualWorks), but when I met the Jun maker at ICSE and I asked him whether there were any plans of porting Jun to Pharo he told me that it was not in their plans. Long talk, short sense: Is anyone working on OpenGL for Pharo?
Cheers
Michele