Are .dmp files useful? If so, I can share those. I do still get crashes but they are far less since I only use one surface. Another thing that is happening is that the form-based paints are sticking around though the form should have been collected. It seems like the way that paints are being handled is changing in Athens development. I tried upgrading but that broke things. Is there a way I can be at the bleeding edge and contribute back to the Athens development? I can't do anything on the C side but I can contribute on the Smalltalk side. Cheers, Jeff On Thu, Jun 23, 2016 at 7:11 AM Igor Stasenko <siguctua@gmail.com> wrote:
On 18 June 2016 at 19:36, J.F. Rick <self@je77.com> wrote:
I'm using Athens rendering for my multi-touch applications on Pharo5. As part of that, I create a surface: surface := AthensCairoSurface extent: bounds extent asIntegerPoint.
Though the object creating that surface is deleted, the surface sticks around. So, each time I run the app, I get another instance of AthensCairoSurface hanging around. That means all the forms stick around as well. So my image can quickly grow towards the 1GB size.
Is there anything I can do about that? Can I manually get the surface to delete itself?
follow the pointers and look for the culprit, that holding it and not releasing. That's all i can advice.
Cheers,
Jeff
-- Best regards, Igor Stasenko.