Feb. 9, 2015
11:12 a.m.
When I look at all implementors of mouseDown: , I think that most will not like this implementation of click. They send messages to the event that nil doesn't understand. Morph>>click "Pretend the user clicked on me." (self handlesMouseDown: nil) ifTrue: [ self mouseDown: nil. self mouseUp: nil]. I would like to be able to use click in driving a design from tests. Can we replace nil by some NullObject here? Stephan