Sept. 28, 2014
9:51 a.m.
Athens came after Balloon. Morphics rendering is based on Balloon. Balloon engine is used for special rendering (see asBalloonCanvas), for example complex borders, it uses a plugin (B2DPlugin), has (has better) antialiasing. I think balloon based rendering is much more importent for squeak than pharo. (Pharo looks more flat). Take a look at older squeak releases (screenshots) to get a feel of it). 2014-09-28 10:43 GMT+02:00 kilon alios <kilon.alios@gmail.com>:
Can someone explain to me the importance of Pharo's Balloon engine ? What it offers that Athens and Morphic dont already have ? In which scenarios its worth using ? Where I can find documentation about it ?