On 23 December 2013 22:04, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Hi!
Is there a way to have transparent colors with NBOpenGL? Iâve tried the following (using Roassal 3d):
-=-=-=-=-=-=-=-=-=-= | view el1 el2 | view := R3View new. el1 := (R3CubeShape new color: (Color purple alpha: 0.2)) element. el2 := (R3CubeShape new color: (Color purple alpha: 0.2)) element. view add: el1; add: el2.
el2 translateByZ: -2.
view addInteraction: R3MouseControl new; addInteraction: R3KeyControlForMac new. view open -=-=-=-=-=-=-=-=-=-=
But I get something like: Would it be possible to have translucent cubes? Any OpenGL expert around?
Come on, Alex, sometimes you make me think you just came from the Moon. http://www.opengl.org/archives/resources/faq/technical/transparency.htm http://www.openglsuperbible.com/ google: opengl transparency
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
-- Best regards, Igor Stasenko.