On 04.10.2008, at 13:53, Michael Roberts wrote:
I've update to 10086, but when I was going to publish some new changes I have noticed differences between my image and the repository. e.g BalloonMorph, MenuMorph, StandardScriptingSystem, SystemProgressBarMorph all have their classVariables reversed.
This expected?
No. I don't know the cause for this.... this already happended when doun 3.9 with Monticello. Annoying. Marcus
thanks,
Mike
On Sat, Oct 4, 2008 at 9:00 AM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Neatttttttttt!
As soon as I have finish with my floor (somebody asked me what it was: removing the wood layer, hooving the dust, putting wollrock, painting with xylophene, reputting the wood) I will really extract etoy :) then gary fixes and check keith kernel extensions
Stef
On Oct 3, 2008, at 10:19 PM, Marcus Denker wrote:
Issue 214: [enh] executeMethod via primitives - moves the *executeMethod: method to protoObject - uncomments the commented primitive for faster execution Issue 211: undeclared fix for 10084 - fixes one remaining reference to CurrentProjectRefactoring Issue 210: [ENH] CompiledMethod explorer Issue 206: [ENH] simplify unreferencedInstanceVariables, allUnreferencedInstanceVariables - add test for and simplify Behavor>>#whichSelectorsAccess: - simplify Behavior>>#unreferencedInstanceVariables - simplify and remove #isDoIt check from Behavior>>#allUnreferencedInstanceVariables Issue 196: remove #hash from Association Issue 212: random cleans - KillNewWorld: remove class NewWorldWindow - InspectorTileRemove: remove the menus from inspector for tiles - delPlayerSurrogate.1: remove class PlayerSurrogate - CleanExplanation: remove more code related to the "explain" functionality - UnsentMessages: remove some unsent messages
Postscript:
Vocabulary allStandardVocabularies removeKey: #unknown. PartsBin allInstances do: [:pb| pb submorphs do: [:sm| (sm target name=#AnObsoleteGeeMailMorph) ifTrue: [ pb removeMorph: sm ]]]. Preferences removePreference: #thoroughSenders. Preferences removePreference: #dragNDropWithAnimation. Set rehashAllSets.
-- Marcus Denker -- denker@iam.unibe.ch http://www.iam.unibe.ch/~denker
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-- Marcus Denker -- denker@iam.unibe.ch http://www.iam.unibe.ch/~denker