Amazing stuff. I would appreciate is some effort put in Woden can be redirected to construct good configuration. Uko
On 01 Jul 2015, at 14:47, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Yes, this is important to improve Woden.
Alexandre
On Jul 1, 2015, at 5:37 AM, Merwan Ouddane <merwanouddane@gmail.com> wrote:
Awesome :)
On mer., 2015-07-01 at 05:34 -0300, Ronie Salgado wrote:
Hello Everyone,
I started making a Quake style level editor using Woden. I made an initial demo in this video:
I am creating an user interface similar to the one present in Blender. Currently I have these commands:
G: Grab tool
S: Scale tool
E: Expand tool
X: Delete selected
Shift-A: Add block
Greetings,
Ronie
-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.