Hi Juan, This looks really exiting! How do you get the actual pixels drawn? Is this implemented in Smalltalk? Did you write primitives to do that? Are you using external libraries? How does it compare performance wise with the current rendering? Lukas On 2 June 2010 13:43, Juan Vuletich <juan@jvuletich.org> wrote:
Hi Folks,
I'm new to this list, but many of you already know me.
Morphic 3 is a deep redesign of the Morphic framework. It includes new rendering algorithms I developed that produce unparalleled visual quality. Really. This is the best 2d rendering in the world. You can take a look at  www.jvuletich.org. I have been working a lot recently, and uploaded several very cool samples for you to see.
I also want to thank publicly to Stef Ducasse and ESUG, as they are sponsoring Morphic 3 via the "support your project" program, described in http://www.esug.org/Promotion/Project . Thanks ESUG!
Comments welcome.
Cheers, Juan Vuletich
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