On 31 January 2012 10:29, dimitris chloupis <thekilon@yahoo.co.uk> wrote:
I wanted to ask if NB and COG will support windows as well, I see no windows build. there is windows build, just check downloads page of NB project site.
and here we go with first problem. I am in linux mint 12 32 bit with a graphic card NVIDIA GEFORCE 6200 .
I got Cog VM with the Nativeboost plugin + Pharo 1.4 image + Nativeboost + NBOpenGL
This is my workspace
---- Gofer it     squeaksource: 'NativeBoost';     package: 'NativeBoost-Installer';     load.
NBInstaller install.
Gofer it     squeaksource: 'NBOpenGL';     package: 'ConfigurationOfNBOpenGL';     load.
ConfigurationOfNBOpenGL project lastVersion load.
test := (GLTTRenderingDemo new) openInWorld; yourself. ---
the problem appears in the last line with an error "No suitable implementation found for initlising OpenGL context" . Should I assume it can find OpenGL libraries or is it a problem with the graphic card drivers. CC has been given me problem, but Blender works okish considering it completely reliant on OpenGL
Yes, because for linux we don't have an opengl initialization yet. Javier were working on that.. @Javier, what is the status? -- Best regards, Igor Stasenko.