July 30, 2009
1:52 a.m.
This is not first time, i discovering that Pharo silently accepts the methods which having argument/temp names same as intance variable names. Squeak 3.10, however warns about it, upon installation and prevents edited method to be accepted until this is fixed. -- Transcript -- (doubleBuffered is shadowed in "GLDisplayScreen") (depth is shadowed in "GLDisplayScreen>>#glEnableMainWindowContext:") Is this a bug or feature? -- Best regards, Igor Stasenko AKA sig.