Hi, there since Pharo 2.0 is out (well almost ;) ) , it is time to update configuration of stuff .. today the prize goes to NBOpenGL project (Athens tomorrow).. I did not much, just boring things: - migrated all packages on smalltalkhub (http://www.smalltalkhub.com/#!/~PharoExtras/NBOpenGL) from squeaksource. - updated configuration(s). I removed explicit dependency from NativeBoost, since it is in 2.0 by default. - rescued a legacy TrueType package, which was thrown out of base image, so i took a freedom to put it in NBOpenGL repository, because it seems only my demo code does something with it :) If you wanna try if it works, do: 1. Gofer it smalltalkhubUser: 'PharoExtras' project: 'NBOpenGL'; package: 'ConfigurationOfNBOpenGL'; load. 2. (ConfigurationOfNBOpenGL project version: '2.0') load 2.1. If VM crashes when doing step 2. Download the stable one from [http://pharo.gforge.inria.fr/ci/vm/pharo/] and repeat step 2. (Many many thanks to Esteban who was persistent enough ditching this problem finally!!!!!!!!!!!!!!) 2.2. if VM still crashes, you know who to blame ;) 3. GLTTRenderingDemo new openInWorld (if it works you shall see some strange Cyrillic (no, it is not Klingon) letters zooming in and out again in a loop :) 4. If you on windows or linux, report problems. Because i did not tried it there. ;) But for me it was a great relief to see it working at least on my Mac after many perturbations with 2.0 and NativeBoost over past half-year. P.S. ah.. yeah.. if you try to run demo on very old crappy hardware with very old opengl drivers, don't blame anyone that it doesn't works, except yourself :) As far as i remember demo requires at least OpenGL 2.0 support. But this is just a demo, if it doesn't works, it doesn't immediately means that you cannot use nativeboost opengl bindings in your own project and make things work properly for older versions of opengl. -- Best regards, Igor Stasenko.