also I tried this $ bash blender.sh Opening Blender ... blender.sh: line 2: cd: /Users/kilon/Library/Application Support/Pharo/images/Ephestos 28-10-2014/blender-build/build_darwin/bin/blender.app/Contents/macos: No such file or directory The file /Users/kilon/blender does not exist. Closed Blender. so it seems that even using the bash command does not work because it appends the path of the pharo image instead of the path of the current directory as it should. Because if I do $ pwd /Users/kilon which is the correct path that I always execute my script from. On Tue, Oct 28, 2014 at 11:09 AM, kilon alios <kilon.alios@gmail.com> wrote:
So I decided to give Command Shell a spin using today's Pharo 4 release and I have some issues
*a) The text is too small* . After some investigation I found that the size is defined in ShellWindowMorph class>>textStyle
textStyle "A fixed width font for the text morph"
^ (TextStyle named: 'DefaultFixedTextStyle') ifNil: [TextStyle default]
I assume there is a reason why a fixed size font is used . I changed it to just TextStyle default and works fine.
*b) no ~ folder.* Trying a "cd ~" command does not work it complains that the folder does not exist.
*c) not able to run shell scripts or other scripts* (eg. python scripts). For example if I try "./blender.sh" even though this command works fine in my macos terminal and iTerm2 , it does not work in Command Shell and complains that it cannot find the command.