Oct. 10, 2011
12:32 p.m.
On 10 October 2011 14:25, Igor Stasenko <siguctua@gmail.com> wrote:
On 10 October 2011 09:54, Tudor Girba <tudor@tudorgirba.com> wrote:
Any ideas? :) Doru
Have one. A PluggableTextMorph (and text morphs in general) using 0-based coordinates in their bounds. But they are usually wrapped by scroll pane / transform morph which doing local/global coordinate transformation for submorphs, therefore a submorphs positions could be in non-global coordinate system.
You can see #boundInWorld implementation and follow it, to see how to obtain global coordinates from local ones.
-- Best regards, Igor Stasenko.
-- Best regards, Igor Stasenko.