On Feb 15, 2012, at 1:58 PM, Tudor Girba wrote:
Hi,
It's not UIManager, but UITheme. I made it dependent on the UITheme in the sense that I moved all the rendering code as an extension. I thought this is the official way to get things working with Polymorph. Did I get it wrong?
I do not know. I'm still confused by the responsibility of UITheme vs UIManager vs⦠Now you do not want that every tools add method to UITheme because imagine that we do that then how each theme can be modular? so far I do not have the right answer. Now GrowlMorph should have setting and get initialized from the UITheme settings
Cheers, Doru
On Wed, Feb 15, 2012 at 1:54 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
On Feb 15, 2012, at 1:47 PM, Tudor Girba wrote:
Indeed, this is a project that is since too long on my to do list.
I worked on Growl a bit as well, but we need to bring it further. I just pushed the to do towards the top of the list :) I would be happy to collaborate on this issue.
Would be good. Doru could you fix the fact that if I remember correctly you make it dependent on the UIManager? or something like that? But we could really add it to the image so that we have vanishing messages :)
Cheers, Doru
On Wed, Feb 15, 2012 at 1:38 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
There is a Growl in Pharo. I improved it :)
Stef
On Feb 15, 2012, at 12:42 PM, Camillo Bruni wrote:
gargl....
we should have some non-interactive inform: like Growl on Mac. The popups should just open but not block the interaction IMO.
On 2012-02-14, at 23:50, Igor Stasenko wrote:
i started tests and leaved image for a while, but when i went back hoping that it already finished, i discovered that it waiting for me to press ok and did not ran even 20% of all tests.
Somewhere in GoferOperationTest>>testMerge it says 'No changes' and waits for the user to press 'ok'
-- Best regards, Igor Stasenko.
-- www.tudorgirba.com
"Every thing has its own flow"
-- www.tudorgirba.com
"Every thing has its own flow"