June 23, 2013
3:57 p.m.
On Jun 23, 2013, at 5:51 PM, kilon <thekilon@yahoo.co.uk> wrote:
yeah and I read about that in PBE and of course I forgot about it. That is why we need the mailing lists.
Ok that solved the problem partially it does not complain about strVertexShader but it still complains about strFragmentShader . I use this code.
shaderList := {strVertexShader strFragmentShader}.
Any idea what may still be wrong ?
There needs to be a dot: shaderList := {strVertexShader . strFragmentShader}. (I guess I forgot to put it in my example)
"strFragmentShader appears to be unused in this method. Ok to remove it ?"