Doru this is strange because it seems that each time I open an inspector I get a new GLMSystemWindow. Are you holding a reference in Playgorund or inspector? I tried to use pointer to but no chance. Stef Le 21/6/15 19:47, Tudor Girba a écrit :
Hi,
In the latest Pharo #50125, I do this from the command line:
./pharo Pharo.image eval "SystemWindow allSubInstances" ==> an OrderedCollection(a RubFindReplaceDialogWindow(534511616) a GLMSystemWindow(58720256))
There are two strange things: - the GLMSystemWindow has a nil model, although if you inspect it, it visually looks like a Playground window (normal playgrounds have a GTPlayground instance as model). - the RubFindReplaceDialogWindow has findTextField as nil (while normally it should be some PluggableTextFieldMorph).
Does anyone know where these come from?
Cheers, Doru
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