Nov. 25, 2013
7:32 p.m.
tx I will check.
Stupidly I was thinking that unload was removing classes from the system.
but (MCWorkingCopy forPackage: (MCPackage named: 'NautilusCommon')) unload. does not remove the classes from the system
is it me or it was working?
It seems to work for me⦠I get a FallBack world menu after and the package seems to be unloaded. (of course there will be obsolete classes still around as other packages subclass from classes of this).
ScriptLoaderâs #unloadPackageNamed: does the same and I used it a lot.
Marcus