Dec. 2, 2017
12:03 p.m.
Hi Sean, Yes, after animation is stopped it is removed from the animation manager and if referenced weakly should be garbage collected. Otherwise it is a bug :) Cheers, Alex On 2 December 2017 at 04:48, Sean P. DeNigris <sean@clipperadams.com> wrote:
Aliaksei Syrel wrote
So one would change the `loop: 1` in your example to `beInfinite`? ... Also, what is the lifetime of an infinite animation?
It can only be stopped by sending #stop to it.
Is holding it weakly from the element and sending #stop enough for the animation to be garbage collected?
----- Cheers, Sean -- Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html