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March 2017
- 718 messages
Re: [Pharo-dev] Really amazing bug (or feature) with compiling some ifTrue expressions
by Clément Bera
The problem is that in this case:
10 ifTrue: [ #falseResult. ]. #unexpectedResult.
#falseResult => is used for effect. Opal removes it.
10 ifTrue: [ #falseResult. ] => is used for effect. Opal removes it.
The bytecode ends up being:
*29 <20> pushConstant: 10*
*30 <87> pop*
*31 <78> pushConstant: #**unexpectedResult*
So the DNU does not happen.
Such bytecode optimisation should be postponed to runtime (Cogit, Sista)
and not be performed by Opal. We did not know that when we wrote Opal. We
may want to fix this.
On Fri, Mar 3, 2017 at 6:03 PM, Denis Kudriashov <dionisiydk(a)gmail.com>
wrote:
> Hi.
>
> try these expressions in playground:
>
> 10 ifTrue: [ #falseResult ]. "=>DNU #ifFalse".
>
>
> 10 ifTrue: [ #falseResult. ]. #unexpectedResult. "=> #unexpectedResult"
>
> 10 ifTrue: [ #falseResult asString]. #unexpectedResult. "=> DNU #ifTrue:"
>
>
> Same happen with ifFalse: and ifTrue:ifFalse couples.
>
> If you look at bytecode you will not see any jumps in not failing cases.
> Probably such code is redundant because it not produce any behaviour.
> It start to work properly as soon as there is any assignment or message
> send around.
> But it is really strange from first look.
> Also it means that special boolean objects with own ifTrue:ifFalse
> implementation will not receive messages in such cases.
>
> I am not sure if it is a bug
>
March 3, 2017
Re: [Pharo-dev] [Moose-dev] Re: Re: Segmentation fault on Moose 6.1 Build
by Tudor Girba
The build is now green.
Did anyone else encounter problems with the new code when playing with Roassal?
Cheers,
Doru
> On Mar 3, 2017, at 11:39 AM, Pavel Krivanek <pavel.krivanek(a)gmail.com> wrote:
>
> The integration took a wrong slice...
>
> 2017-03-03 10:34 GMT+01:00 Blondeau Vincent <vincent.blondeau(a)worldline.com>:
> Nice try, but it doesn't seems to :( :
> https://ci.inria.fr/moose/job/moose-6.1/556/console
>
> Smalltalk stack dump:
> 0xbfc61c50 I GrafPort>copyBits 0x9c1f7a8: a(n) GrafPort
> 0xbfc61c70 I GrafPort>image:at:sourceRect:rule: 0x9c1f7a8: a(n) GrafPort
> 0xbfc61ca0 I FormCanvas>image:at:sourceRect:rule: 0x9c12a98: a(n) FormCanvas
>
> Cheers,
> Vincent
>
>
> > -----Message d'origine-----
> > De : Moose-dev [mailto:moose-dev-bounces@list.inf.unibe.ch] De la part de
> > Tudor Girba
> > Envoyé : vendredi 3 mars 2017 10:22
> > Ã : Pharo Development List
> > Cc : Moose-related development
> > Objet : [Moose-dev] Re: [Pharo-dev] Re: Segmentation fault on Moose 6.1
> > Build
> >
> > Thanks.
> >
> > I have switched the Moose job back to using the latest image. Letâs see how
> > it works.
> >
> > Cheers,
> > Doru
> >
> >
> > > On Mar 3, 2017, at 9:19 AM, Pavel Krivanek <pavel.krivanek(a)gmail.com>
> > wrote:
> > >
> > > Esteban created a working fix for this issue.
> > >
> > > Cheers,
> > > -- Pavel
> > >
> > > 2017-03-03 3:16 GMT+01:00 Ben Coman <btc(a)openinworld.com>:
> > > To confirm specific reproducibility, using...
> > > http://files.pharo.org/image/60/60421.zip
> > >
> > > I did...
> > > $ cd opensmalltalk-vm
> > > $ git checkout d54edc56
> > > $ git log
> > > commit d54edc5638c9f90c80f214e59e19240f8ead87f8
> > > Author: Eliot Miranda <eliot.miranda(a)gmail.com>
> > > Date: Thu Mar 2 09:53:05 2017 -0800
> > > CogVM source as per VMMaker.oscog-eem.2143
> > > Fix regression in Sista sources due to receiverTags work.
> > >
> > > $ cd build.linux32x86/pharo.cog.spur/build.debug
> > > $ cd products/debug/phcogspurlinuxht
> > > $ pharo ~/temp/Case19785/Pharo-60421.image
> > >
> > > World > Playground, evaluate...
> > > surf := AthensCairoSurface extent: Display extent.
> > > Display getCanvas drawImage: surf asForm at: 0@0
> > >
> > > 70% ==> image seg fault
> > > 30% ==> PrimitiveFailed: primitive #primSignal:andReturnAs:fromContext:
> > >
> > > but doing
> > > Smalltalk snapshot: true andQuit: true.
> > > surf := AthensCairoSurface extent: Display extent.
> > > Display getCanvas drawImage: surf asForm at: 0@0.
> > >
> > > 100% ==> PrimitiveFailed: primitive #primSignal:andReturnAs:fromContext:
> > >
> > >
> > > Evaluate the following in Playground for 100% segfault from command line.
> > >
> > > EllipseMorph compile: 'step
> > > |surf|
> > > [ surf := AthensCairoSurface extent: Display extent.
> > > Display getCanvas drawImage: surf asForm at: 0@0.
> > > ] on: Error do: [ ].
> > > self position: self position + (50@0). "To observe survival of seg
> > fault" '.
> > > Smalltalk snapshot: true andQuit: true.
> > > EllipseMorph new openInWorld.
> > >
> > >
> > > btw, I'm on 32-bit Debian 8 Jessie
> > > $ uname -a
> > > Linux dom0 3.16.0-4-686-pae #1 SMP Debian 3.16.7-ckt25-2 (2016-04-08)
> > > i686 GNU/Linux
> > >
> > > cheers -ben
> > >
> > >
> > > On Fri, Mar 3, 2017 at 12:08 AM, Blondeau Vincent
> > <vincent.blondeau(a)worldline.com> wrote:
> > > > Hi Eliot,
> > > >
> > > >
> > > >
> > > > Thanks to take care of this issue!
> > > >
> > > >
> > > >
> > > > Pavel opened a bug issue here:
> > > > https://pharo.fogbugz.com/f/cases/19785/Athens-crashes-the-VM . You
> > > > need the latest Pharo image and VM and it crashes under Linux
> > > > (32-bit) and OSX (El Captain, 32-bit VM). And I personally tried
> > > > with Windows7 and the bug happens too.
> > > >
> > > >
> > > >
> > > > To reproduce: Morph new testAthensRender
> > > >
> > > >
> > > >
> > > > An extract of the opened issue:
> > > >
> > > >
> > > >
> > > > Edited by Pavel Krivanek 02/03/2017 (Today) 16:10
> > > >
> > > > An empty surface crashes it too:
> > > > surf := AthensCairoSurface extent: Display extent.
> > > > Display getCanvas drawImage: surf asForm at: 0@0
> > > >
> > > >
> > > >
> > > > The problem is in the method AthensCairoSurface>>#asForm where the
> > > > previous slice started to add 1 to surface heigth
> > > >
> > > >
> > > >
> > > > Well, I tried to revert AthensCairoSurface>>#asForm which fixes this
> > > > particular case but Roassal still crashes on copyBits
> > > >
> > > >
> > > >
> > > > Cheers,
> > > >
> > > > Vincent
> > > >
> > > >
> > > >
> > > > De : Moose-dev [mailto:moose-dev-bounces@list.inf.unibe.ch] De la
> > > > part de Eliot Miranda Envoyé : jeudi 2 mars 2017 17:03 à : Pharo
> > > > Development List Cc : Moose-related development; Squeak Virtual
> > > > Machine Development Discussion Objet : [Moose-dev] Re: [Pharo-dev]
> > > > Segmentation fault on Moose 6.1 Build
> > > >
> > > > Hi Vincent,
> > > >
> > > > first, apologies for the inconvenience, second, thanks! I badly
> > > > need reproducible failure cases to get the remaining bugs out of the
> > > > compactor and you have just provided me with one. Can you send me
> > > > the information I need to reproduce the build? What platforms does it
> > fall on?
> > > >
> > > > On Thu, Mar 2, 2017 at 2:23 AM, Blondeau Vincent
> > > > <vincent.blondeau(a)worldline.com> wrote:
> > > >
> > > > Hi,
> > > >
> > > > The latest builds of the Moose6.1 image are failing due to a
> > > > segmentation fault.
> > > >
> > > > Here is the link to the last build:
> > > > https://ci.inria.fr/moose/job/moose-6.1/550/console
> > > >
> > > > How can we fix this?
> > >
> >
> > --
> > www.tudorgirba.com
> > www.feenk.com
> >
> > "Beauty is where we see it."
> >
> >
> >
> >
> > _______________________________________________
> > Moose-dev mailing list
> > Moose-dev(a)list.inf.unibe.ch
> > https://www.list.inf.unibe.ch/listinfo/moose-dev
>
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--
www.tudorgirba.com
www.feenk.com
"Problem solving should be focused on describing
the problem in a way that makes the solution obvious."
March 3, 2017
Re: [Pharo-dev] [squeak-dev] Growing large images: the case of Moose models
by Clément Bera
On Mar 3, 2017 17:22, "Eliot Miranda" <eliot.miranda(a)gmail.com> wrote:
Hi Clément,
On Fri, Mar 3, 2017 at 4:54 AM, Clément Bera <bera.clement(a)gmail.com> wrote:
>
>
> On Fri, Mar 3, 2017 at 12:12 PM, Cyril Ferlicot D. <
> cyril.ferlicot(a)gmail.com> wrote:
>
>> On 03/03/2017 11:56, Clément Bera wrote:
>> > Hello everyone,
>> >
>> > This morning I investigated with Vincent Blondeau a problem reported by
>> > the Moose community a while ago: loading Moose model is slower in Spur
>> > (Pharo 5+) than in pre-Spur (Pharo 4 and older). In general, this
>> > problem was present for anyone growing images to a significant size.
>> >
>> > To investigate the problem, we loaded a 200Mb[3] Moose model on a 250Mb
>> > image, growing the image to 450Mb. Loading such a model takes 2 minutes
>> > in Spur and 1m30s in pre-Spur VMs.
>> >
>> > Using the stable Pharo VM, the analysis results were the following:
>> > - total time spent to load the Model: 2 minutes
>> > - time spent in full GC: 1 minute (4 fullGCs)
>> > - time spent in scavenges[1]: 15 seconds
>> > On the 2 minutes spent, we have 50% of the time spent in full GCs, 12.5%
>> > in scavenges, 37.5% executing code.
>> >
>> > We then used the latest VM that features the new compactor (VM from
>> > beginning of March 2017 and over). The full GC execution time went down
>> > from 1 minute to 2 seconds.
>> >
>> > In addition, we increased the size of Eden[2] from 4Mb to 12Mb. Time
>> > spent in scavenges decreased from 15 seconds to 5 seconds.
>> >
>> > Overall, loading the model is now taking ~50 seconds instead of 2
>> minutes.
>> >
>> > To increase Eden size, one needs to run a script similar to:
>> >
>> > | currentEdenSize desiredEdenSize |
>> > currentEdenSize := Smalltalk vm parameterAt: 44.
>> > desiredEdenSize := currentEdenSize * 4.
>> > Smalltalk vm parameterAt: 45 put: desiredEdenSize.
>> >
>> > _*And then restart the image.*_
>> >
>> > I hope this report can be useful for some of you. I will try to make a
>> > blog post out of it, detailing other GC settings one can change from the
>> > image to improve performance.
>> > _*
>> > *_
>> > Best,
>> >
>> > Clement
>> >
>> > [1] A scavenge is basically the garbage collection of only young objects
>> > [2] Eden is basically the space where objects are initially allocated.
>> > [3] All numbers in the report are order of magnitudes and not precise
>> > numbers
>> >
>> >
>> >
>>
>> Hi,
>>
>> This is great! We will probably try it soon on our models.
>>
>> Guillaume had a question also, what is the counterparty if we let the
>> EdenSize at this size when we are not loading/exporting a MSE?
>>
>
> There are 2 main counterparts:
> - You waste a bit of memory. If you increase from 4Mb to 12Mb, you waste
> 8Mb.
> - The user-pauses for scavenges may be more significant.
>
> There are customers using 64Mb Eden in production. It improves their
> performance, they do not care about wasting 60Mb on machine with 16Gb RAM
> and their application does heavy computation and does not need to be that
> responsive.
>
It is important to realize that scavenge time depends on the amount of
objects that survive, not on the size of new space. So increasing the size
of new space will only cause longer pause times when an application is
growing the heap, which is the case when Moose reads models. But if an
application is following the standard pattern of creating many objects,
most of which are collected, then a large eden should not cause noticeably
longer pause times. This is because a scavenge copies the surviving
objects from eden and past space into future space, overflowing into old
space, tracing reachable objects only. So only if lots of objects survive
does scavenging touch lots of data. If only a few objects survive the
scavenger touches (copies) only those objects.
The VM collects times so you could do some experiments and measure the
average scavenge time for the Moose application during its growth phase and
then during its normal phase. I think you'll find that the large new space
is not an issue for normal usage.
There is another variable that can affect pause times and that is the
number of stack pages. The roots of a scavenging collection are the
remembered table and the stack zone. So the larger the stack zone, the
more time is spent scanning the stack looking for references to objects in
new space. This is a difficult trade off. If one has lots of Smalltalk
processes in one's application with lots of context switchers between them
(this is the threading benchmark) then one wants lots of stack pages,
because otherwise a process switch may involve evicting some contexts from
a stack page in order to make room for the top context of a newly runnable
process. But the more stack pages one uses the slower scavenging becomes.
Cog's default used to be very high (160 pages IIRC) which was determined at
Qwaq, whose Teatime application uses lots of futures. I've reduced the
default to 50 but it is an important variable to play with.
> However for UI applications (typically the IDE), the scavenge pauses may
> become significant enough to be noticed by the programmer. Maybe not at
> 12Mb, but certainly at 64Mb.
>
I doubt this very much (because of the argument above). Remember that the
scavenger is a garbage collector specifically designed to work well with
systems like Smalltalk where lots of intermediate objects are created when
computing results. Scavenging doesn't touch objects that are reclaimed,
only objects that survive. So this works well. I think you'll find that
GUI applications fit this pattern very much and so a large new sad should
not present a problem.
I agree with you conceptually.
On my measurements, with a non growing application and the exact same code,
with a 3.8Mb Eden size the scavenge takes 0.62ms (average on 504 scavenges)
while it takes 0.97 ms (average for 186 scavenges) with 8.9 Mb of Eden
size. So with 2.5 times bigger Eden, I get 1.5 time slower scavenge, and
2.5 times less frequent scavenges. There is nothing such as a X times
bigger Eden implies X times slower scavenge, but there is a difference.
Obviously I would need measurements on different applications to conclude.
I tried multiple times with different portions of code and got similar
results. Maybe if Eden is larger, more objects survive per scavenge even
though a less overall proportion of scavenged object survived ? Or maybe I
took non conventional code (I took test suites) ?
Based on what you said, I guess the only disadvantage to a larger Eden is
then a bit a memory wasted. Not a problem for Gb heaps where the machine
has large RAM.
I have not tried to change the number of stack pages.
In any cases, the main issue was the compactor and you fixed it.
> For your case:
> - Do you care that your application use some more Mb of RAM ?
> - Do you care if your application takes a couple extra ms to answer a
> request ? (In any case, the full GC takes much more time and also delays
> the answer right now)
> If you don't care, you can use larger Eden. In any case, an Eden of 12 or
> 16 Mb should be safe.
>
> There are other settings that can be useful in your case. I will try to
> write a post about it.
>
>
>> Because in our case we deploy a server that might need to read some MSE.
>> We cannot restart it with our current solution. In that case it would be
>> good to have more info to select the best EdenSize for the server.
>>
>> Thank you!
>>
>> --
>> Cyril Ferlicot
>>
>> http://www.synectique.eu
>>
>> 2 rue Jacques Prévert 01,
>> 59650 Villeneuve d'ascq France
>>
>>
>
--
_,,,^..^,,,_
best, Eliot
March 3, 2017
Really amazing bug (or feature) with compiling some ifTrue expressions
by Denis Kudriashov
Hi.
try these expressions in playground:
10 ifTrue: [ #falseResult ]. "=>DNU #ifFalse".
10 ifTrue: [ #falseResult. ]. #unexpectedResult. "=> #unexpectedResult"
10 ifTrue: [ #falseResult asString]. #unexpectedResult. "=> DNU #ifTrue:"
Same happen with ifFalse: and ifTrue:ifFalse couples.
If you look at bytecode you will not see any jumps in not failing cases.
Probably such code is redundant because it not produce any behaviour.
It start to work properly as soon as there is any assignment or message
send around.
But it is really strange from first look.
Also it means that special boolean objects with own ifTrue:ifFalse
implementation will not receive messages in such cases.
I am not sure if it is a bug
March 3, 2017
Call for action: Describe your catalog entries
by Torsten Bergmann
The following snippet allows you to use the HelpBrowser to go through
the descriptions of all currently listed catalog projects:
|topic sub st|
topic := HelpTopic named: 'CATALOG CONTENTS'.
st := STON fromString: (ZnEasy get: 'http://catalog.pharo.org/catalog/json') contents.
st collect: [:each |
sub := HelpTopic
title: (each at: #name) contents: (each at: #description) asString.
topic addSubtopic: sub.
].
HelpBrowser openOn: topic
Many of them have a simple descriptions missing. So if you are the author
of a project please add a good description to your ConfigurationOf...
Also update your configurations for Pharo 6.0 and put it into
http://smalltalkhub.com/#!/~Pharo/MetaRepoForPharo60
If you have an interesting project that is not yet in the catalog then
take a few minutes to build a ConfigurationOf... package and class.
Using Tools -> Versionner for that is really easy.
Also not that Versionner has a context menu allowing you to generate
the methods necessary for the catalog.
Thx
T.
March 3, 2017
Re: [Pharo-dev] Growing large images: the case of Moose models
by Cyril Ferlicot D.
Le 03/03/2017 à 17:22, Eliot Miranda a écrit :
> It is important to realize that scavenge time depends on the amount of
> objects that survive, not on the size of new space. So increasing the
> size of new space will only cause longer pause times when an application
> is growing the heap, which is the case when Moose reads models. But if
> an application is following the standard pattern of creating many
> objects, most of which are collected, then a large eden should not cause
> noticeably longer pause times. This is because a scavenge copies the
> surviving objects from eden and past space into future space,
> overflowing into old space, tracing reachable objects only. So only if
> lots of objects survive does scavenging touch lots of data. If only a
> few objects survive the scavenger touches (copies) only those objects.
>
> The VM collects times so you could do some experiments and measure the
> average scavenge time for the Moose application during its growth phase
> and then during its normal phase. I think you'll find that the large
> new space is not an issue for normal usage.
>
> There is another variable that can affect pause times and that is the
> number of stack pages. The roots of a scavenging collection are the
> remembered table and the stack zone. So the larger the stack zone, the
> more time is spent scanning the stack looking for references to objects
> in new space. This is a difficult trade off. If one has lots of
> Smalltalk processes in one's application with lots of context switchers
> between them (this is the threading benchmark) then one wants lots of
> stack pages, because otherwise a process switch may involve evicting
> some contexts from a stack page in order to make room for the top
> context of a newly runnable process. But the more stack pages one uses
> the slower scavenging becomes.
>
> Cog's default used to be very high (160 pages IIRC) which was determined
> at Qwaq, whose Teatime application uses lots of futures. I've reduced
> the default to 50 but it is an important variable to play with.
>
>
> However for UI applications (typically the IDE), the scavenge pauses
> may become significant enough to be noticed by the programmer. Maybe
> not at 12Mb, but certainly at 64Mb.
>
>
> I doubt this very much (because of the argument above). Remember that
> the scavenger is a garbage collector specifically designed to work well
> with systems like Smalltalk where lots of intermediate objects are
> created when computing results. Scavenging doesn't touch objects that
> are reclaimed, only objects that survive. So this works well. I think
> you'll find that GUI applications fit this pattern very much and so a
> large new sad should not present a problem.
>
>
> --
> _,,,^..^,,,_
> best, Eliot
Awesome!
I look forward finding the time to test all this :)
--
Cyril Ferlicot
http://www.synectique.eu
2 rue Jacques Prévert 01,
59650 Villeneuve d'ascq France
March 3, 2017
Re: [Pharo-dev] Growing large images: the case of Moose models
by Eliot Miranda
oops :-)
On Fri, Mar 3, 2017 at 8:19 AM, phil(a)highoctane.be <phil(a)highoctane.be>
wrote:
> Eliot,
>
> Script?
>
> Best,
> Phil
>
> On Fri, Mar 3, 2017 at 5:05 PM, Eliot Miranda <eliot.miranda(a)gmail.com>
> wrote:
>
>> Hi Phil,
>>
>> On Fri, Mar 3, 2017 at 5:04 AM, philippe.back(a)highoctane.be <
>> philippe.back(a)gmail.com> wrote:
>>
>>>
>>>
>>> Le 3 mars 2017 13:56, "Clément Bera" <bera.clement(a)gmail.com> a écrit :
>>>
>>>
>>>
>>> On Fri, Mar 3, 2017 at 12:12 PM, Cyril Ferlicot D. <
>>> cyril.ferlicot(a)gmail.com> wrote:
>>>
>>>> On 03/03/2017 11:56, Clément Bera wrote:
>>>> > Hello everyone,
>>>> >
>>>> > This morning I investigated with Vincent Blondeau a problem reported
>>>> by
>>>> > the Moose community a while ago: loading Moose model is slower in Spur
>>>> > (Pharo 5+) than in pre-Spur (Pharo 4 and older). In general, this
>>>> > problem was present for anyone growing images to a significant size.
>>>> >
>>>> > To investigate the problem, we loaded a 200Mb[3] Moose model on a
>>>> 250Mb
>>>> > image, growing the image to 450Mb. Loading such a model takes 2
>>>> minutes
>>>> > in Spur and 1m30s in pre-Spur VMs.
>>>> >
>>>> > Using the stable Pharo VM, the analysis results were the following:
>>>> > - total time spent to load the Model: 2 minutes
>>>> > - time spent in full GC: 1 minute (4 fullGCs)
>>>> > - time spent in scavenges[1]: 15 seconds
>>>> > On the 2 minutes spent, we have 50% of the time spent in full GCs,
>>>> 12.5%
>>>> > in scavenges, 37.5% executing code.
>>>> >
>>>> > We then used the latest VM that features the new compactor (VM from
>>>> > beginning of March 2017 and over). The full GC execution time went
>>>> down
>>>> > from 1 minute to 2 seconds.
>>>> >
>>>> > In addition, we increased the size of Eden[2] from 4Mb to 12Mb. Time
>>>> > spent in scavenges decreased from 15 seconds to 5 seconds.
>>>> >
>>>> > Overall, loading the model is now taking ~50 seconds instead of 2
>>>> minutes.
>>>> >
>>>> > To increase Eden size, one needs to run a script similar to:
>>>> >
>>>> > | currentEdenSize desiredEdenSize |
>>>> > currentEdenSize := Smalltalk vm parameterAt: 44.
>>>> > desiredEdenSize := currentEdenSize * 4.
>>>> > Smalltalk vm parameterAt: 45 put: desiredEdenSize.
>>>> >
>>>> > _*And then restart the image.*_
>>>> >
>>>> > I hope this report can be useful for some of you. I will try to make a
>>>> > blog post out of it, detailing other GC settings one can change from
>>>> the
>>>> > image to improve performance.
>>>> > _*
>>>> > *_
>>>> > Best,
>>>> >
>>>> > Clement
>>>> >
>>>> > [1] A scavenge is basically the garbage collection of only young
>>>> objects
>>>> > [2] Eden is basically the space where objects are initially allocated.
>>>> > [3] All numbers in the report are order of magnitudes and not precise
>>>> > numbers
>>>> >
>>>> >
>>>> >
>>>>
>>>> Hi,
>>>>
>>>> This is great! We will probably try it soon on our models.
>>>>
>>>> Guillaume had a question also, what is the counterparty if we let the
>>>> EdenSize at this size when we are not loading/exporting a MSE?
>>>>
>>>
>>> There are 2 main counterparts:
>>> - You waste a bit of memory. If you increase from 4Mb to 12Mb, you waste
>>> 8Mb.
>>> - The user-pauses for scavenges may be more significant.
>>>
>>> There are customers using 64Mb Eden in production. It improves their
>>> performance, they do not care about wasting 60Mb on machine with 16Gb RAM
>>> and their application does heavy computation and does not need to be that
>>> responsive.
>>>
>>> However for UI applications (typically the IDE), the scavenge pauses may
>>> become significant enough to be noticed by the programmer. Maybe not at
>>> 12Mb, but certainly at 64Mb.
>>>
>>> For your case:
>>> - Do you care that your application use some more Mb of RAM ?
>>> - Do you care if your application takes a couple extra ms to answer a
>>> request ? (In any case, the full GC takes much more time and also delays
>>> the answer right now)
>>> If you don't care, you can use larger Eden. In any case, an Eden of 12
>>> or 16 Mb should be safe.
>>>
>>> There are other settings that can be useful in your case. I will try to
>>> write a post about it.
>>>
>>>
>>>> Because in our case we deploy a server that might need to read some MSE.
>>>> We cannot restart it with our current solution. In that case it would be
>>>> good to have more info to select the best EdenSize for the server.
>>>>
>>>> Thank you!
>>>>
>>>
>>> I have images that do not shrink with the new compactor and as there are
>>> no leaks I am wondering if there is a way for me to diagnose why this
>>> happens. I am routinely loading 100MB XML in the image but these are only
>>> transient.
>>>
>>
>> First of all run the attached shell script on your image and report back
>> what the "freespace" field value us. In the old compactor this would
>> usually be tens to hundreds of kilobytes. With the new compactor this
>> should be zero or perhaps a few hundred bytes (and I suspect the few
>> hundred bytes should only show up in Newspeak images).
>>
>>
>>> Shrinking works with a Pharo6 image but not with a 5.0 based. Strange.
>>>
>>
>> Look at the vm parameters for growth and shrinkage.
>>
>>
>>> Anyone willing to pair over the internet to have a look?
>>>
>>
>> Yes, but sometime next week.
>>
>>
>>> It is annoying because I am providing those images to customers and an
>>> ever growing thing is not really great especially with a non standard tech
>>> I am trying to push forward there.
>>>
>>> Phil
>>>
>>>
>>>> --
>>>> Cyril Ferlicot
>>>>
>>>> http://www.synectique.eu
>>>>
>>>> 2 rue Jacques Prévert 01,
>>>> 59650 Villeneuve d'ascq France
>>>>
>>>>
>>>
>>>
>>
>>
>> --
>> _,,,^..^,,,_
>> best, Eliot
>>
>
>
--
_,,,^..^,,,_
best, Eliot
March 3, 2017
Re: [Pharo-dev] Growing large images: the case of Moose models
by Eliot Miranda
Hi Clément,
On Fri, Mar 3, 2017 at 4:54 AM, Clément Bera <bera.clement(a)gmail.com> wrote:
>
>
> On Fri, Mar 3, 2017 at 12:12 PM, Cyril Ferlicot D. <
> cyril.ferlicot(a)gmail.com> wrote:
>
>> On 03/03/2017 11:56, Clément Bera wrote:
>> > Hello everyone,
>> >
>> > This morning I investigated with Vincent Blondeau a problem reported by
>> > the Moose community a while ago: loading Moose model is slower in Spur
>> > (Pharo 5+) than in pre-Spur (Pharo 4 and older). In general, this
>> > problem was present for anyone growing images to a significant size.
>> >
>> > To investigate the problem, we loaded a 200Mb[3] Moose model on a 250Mb
>> > image, growing the image to 450Mb. Loading such a model takes 2 minutes
>> > in Spur and 1m30s in pre-Spur VMs.
>> >
>> > Using the stable Pharo VM, the analysis results were the following:
>> > - total time spent to load the Model: 2 minutes
>> > - time spent in full GC: 1 minute (4 fullGCs)
>> > - time spent in scavenges[1]: 15 seconds
>> > On the 2 minutes spent, we have 50% of the time spent in full GCs, 12.5%
>> > in scavenges, 37.5% executing code.
>> >
>> > We then used the latest VM that features the new compactor (VM from
>> > beginning of March 2017 and over). The full GC execution time went down
>> > from 1 minute to 2 seconds.
>> >
>> > In addition, we increased the size of Eden[2] from 4Mb to 12Mb. Time
>> > spent in scavenges decreased from 15 seconds to 5 seconds.
>> >
>> > Overall, loading the model is now taking ~50 seconds instead of 2
>> minutes.
>> >
>> > To increase Eden size, one needs to run a script similar to:
>> >
>> > | currentEdenSize desiredEdenSize |
>> > currentEdenSize := Smalltalk vm parameterAt: 44.
>> > desiredEdenSize := currentEdenSize * 4.
>> > Smalltalk vm parameterAt: 45 put: desiredEdenSize.
>> >
>> > _*And then restart the image.*_
>> >
>> > I hope this report can be useful for some of you. I will try to make a
>> > blog post out of it, detailing other GC settings one can change from the
>> > image to improve performance.
>> > _*
>> > *_
>> > Best,
>> >
>> > Clement
>> >
>> > [1] A scavenge is basically the garbage collection of only young objects
>> > [2] Eden is basically the space where objects are initially allocated.
>> > [3] All numbers in the report are order of magnitudes and not precise
>> > numbers
>> >
>> >
>> >
>>
>> Hi,
>>
>> This is great! We will probably try it soon on our models.
>>
>> Guillaume had a question also, what is the counterparty if we let the
>> EdenSize at this size when we are not loading/exporting a MSE?
>>
>
> There are 2 main counterparts:
> - You waste a bit of memory. If you increase from 4Mb to 12Mb, you waste
> 8Mb.
> - The user-pauses for scavenges may be more significant.
>
> There are customers using 64Mb Eden in production. It improves their
> performance, they do not care about wasting 60Mb on machine with 16Gb RAM
> and their application does heavy computation and does not need to be that
> responsive.
>
It is important to realize that scavenge time depends on the amount of
objects that survive, not on the size of new space. So increasing the size
of new space will only cause longer pause times when an application is
growing the heap, which is the case when Moose reads models. But if an
application is following the standard pattern of creating many objects,
most of which are collected, then a large eden should not cause noticeably
longer pause times. This is because a scavenge copies the surviving
objects from eden and past space into future space, overflowing into old
space, tracing reachable objects only. So only if lots of objects survive
does scavenging touch lots of data. If only a few objects survive the
scavenger touches (copies) only those objects.
The VM collects times so you could do some experiments and measure the
average scavenge time for the Moose application during its growth phase and
then during its normal phase. I think you'll find that the large new space
is not an issue for normal usage.
There is another variable that can affect pause times and that is the
number of stack pages. The roots of a scavenging collection are the
remembered table and the stack zone. So the larger the stack zone, the
more time is spent scanning the stack looking for references to objects in
new space. This is a difficult trade off. If one has lots of Smalltalk
processes in one's application with lots of context switchers between them
(this is the threading benchmark) then one wants lots of stack pages,
because otherwise a process switch may involve evicting some contexts from
a stack page in order to make room for the top context of a newly runnable
process. But the more stack pages one uses the slower scavenging becomes.
Cog's default used to be very high (160 pages IIRC) which was determined at
Qwaq, whose Teatime application uses lots of futures. I've reduced the
default to 50 but it is an important variable to play with.
> However for UI applications (typically the IDE), the scavenge pauses may
> become significant enough to be noticed by the programmer. Maybe not at
> 12Mb, but certainly at 64Mb.
>
I doubt this very much (because of the argument above). Remember that the
scavenger is a garbage collector specifically designed to work well with
systems like Smalltalk where lots of intermediate objects are created when
computing results. Scavenging doesn't touch objects that are reclaimed,
only objects that survive. So this works well. I think you'll find that
GUI applications fit this pattern very much and so a large new sad should
not present a problem.
>
> For your case:
> - Do you care that your application use some more Mb of RAM ?
> - Do you care if your application takes a couple extra ms to answer a
> request ? (In any case, the full GC takes much more time and also delays
> the answer right now)
> If you don't care, you can use larger Eden. In any case, an Eden of 12 or
> 16 Mb should be safe.
>
> There are other settings that can be useful in your case. I will try to
> write a post about it.
>
>
>> Because in our case we deploy a server that might need to read some MSE.
>> We cannot restart it with our current solution. In that case it would be
>> good to have more info to select the best EdenSize for the server.
>>
>> Thank you!
>>
>> --
>> Cyril Ferlicot
>>
>> http://www.synectique.eu
>>
>> 2 rue Jacques Prévert 01,
>> 59650 Villeneuve d'ascq France
>>
>>
>
--
_,,,^..^,,,_
best, Eliot
March 3, 2017
Re: [Pharo-dev] Growing large images: the case of Moose models
by phil@highoctane.be
Eliot,
Script?
Best,
Phil
On Fri, Mar 3, 2017 at 5:05 PM, Eliot Miranda <eliot.miranda(a)gmail.com>
wrote:
> Hi Phil,
>
> On Fri, Mar 3, 2017 at 5:04 AM, philippe.back(a)highoctane.be <
> philippe.back(a)gmail.com> wrote:
>
>>
>>
>> Le 3 mars 2017 13:56, "Clément Bera" <bera.clement(a)gmail.com> a écrit :
>>
>>
>>
>> On Fri, Mar 3, 2017 at 12:12 PM, Cyril Ferlicot D. <
>> cyril.ferlicot(a)gmail.com> wrote:
>>
>>> On 03/03/2017 11:56, Clément Bera wrote:
>>> > Hello everyone,
>>> >
>>> > This morning I investigated with Vincent Blondeau a problem reported by
>>> > the Moose community a while ago: loading Moose model is slower in Spur
>>> > (Pharo 5+) than in pre-Spur (Pharo 4 and older). In general, this
>>> > problem was present for anyone growing images to a significant size.
>>> >
>>> > To investigate the problem, we loaded a 200Mb[3] Moose model on a 250Mb
>>> > image, growing the image to 450Mb. Loading such a model takes 2 minutes
>>> > in Spur and 1m30s in pre-Spur VMs.
>>> >
>>> > Using the stable Pharo VM, the analysis results were the following:
>>> > - total time spent to load the Model: 2 minutes
>>> > - time spent in full GC: 1 minute (4 fullGCs)
>>> > - time spent in scavenges[1]: 15 seconds
>>> > On the 2 minutes spent, we have 50% of the time spent in full GCs,
>>> 12.5%
>>> > in scavenges, 37.5% executing code.
>>> >
>>> > We then used the latest VM that features the new compactor (VM from
>>> > beginning of March 2017 and over). The full GC execution time went down
>>> > from 1 minute to 2 seconds.
>>> >
>>> > In addition, we increased the size of Eden[2] from 4Mb to 12Mb. Time
>>> > spent in scavenges decreased from 15 seconds to 5 seconds.
>>> >
>>> > Overall, loading the model is now taking ~50 seconds instead of 2
>>> minutes.
>>> >
>>> > To increase Eden size, one needs to run a script similar to:
>>> >
>>> > | currentEdenSize desiredEdenSize |
>>> > currentEdenSize := Smalltalk vm parameterAt: 44.
>>> > desiredEdenSize := currentEdenSize * 4.
>>> > Smalltalk vm parameterAt: 45 put: desiredEdenSize.
>>> >
>>> > _*And then restart the image.*_
>>> >
>>> > I hope this report can be useful for some of you. I will try to make a
>>> > blog post out of it, detailing other GC settings one can change from
>>> the
>>> > image to improve performance.
>>> > _*
>>> > *_
>>> > Best,
>>> >
>>> > Clement
>>> >
>>> > [1] A scavenge is basically the garbage collection of only young
>>> objects
>>> > [2] Eden is basically the space where objects are initially allocated.
>>> > [3] All numbers in the report are order of magnitudes and not precise
>>> > numbers
>>> >
>>> >
>>> >
>>>
>>> Hi,
>>>
>>> This is great! We will probably try it soon on our models.
>>>
>>> Guillaume had a question also, what is the counterparty if we let the
>>> EdenSize at this size when we are not loading/exporting a MSE?
>>>
>>
>> There are 2 main counterparts:
>> - You waste a bit of memory. If you increase from 4Mb to 12Mb, you waste
>> 8Mb.
>> - The user-pauses for scavenges may be more significant.
>>
>> There are customers using 64Mb Eden in production. It improves their
>> performance, they do not care about wasting 60Mb on machine with 16Gb RAM
>> and their application does heavy computation and does not need to be that
>> responsive.
>>
>> However for UI applications (typically the IDE), the scavenge pauses may
>> become significant enough to be noticed by the programmer. Maybe not at
>> 12Mb, but certainly at 64Mb.
>>
>> For your case:
>> - Do you care that your application use some more Mb of RAM ?
>> - Do you care if your application takes a couple extra ms to answer a
>> request ? (In any case, the full GC takes much more time and also delays
>> the answer right now)
>> If you don't care, you can use larger Eden. In any case, an Eden of 12 or
>> 16 Mb should be safe.
>>
>> There are other settings that can be useful in your case. I will try to
>> write a post about it.
>>
>>
>>> Because in our case we deploy a server that might need to read some MSE.
>>> We cannot restart it with our current solution. In that case it would be
>>> good to have more info to select the best EdenSize for the server.
>>>
>>> Thank you!
>>>
>>
>> I have images that do not shrink with the new compactor and as there are
>> no leaks I am wondering if there is a way for me to diagnose why this
>> happens. I am routinely loading 100MB XML in the image but these are only
>> transient.
>>
>
> First of all run the attached shell script on your image and report back
> what the "freespace" field value us. In the old compactor this would
> usually be tens to hundreds of kilobytes. With the new compactor this
> should be zero or perhaps a few hundred bytes (and I suspect the few
> hundred bytes should only show up in Newspeak images).
>
>
>> Shrinking works with a Pharo6 image but not with a 5.0 based. Strange.
>>
>
> Look at the vm parameters for growth and shrinkage.
>
>
>> Anyone willing to pair over the internet to have a look?
>>
>
> Yes, but sometime next week.
>
>
>> It is annoying because I am providing those images to customers and an
>> ever growing thing is not really great especially with a non standard tech
>> I am trying to push forward there.
>>
>> Phil
>>
>>
>>> --
>>> Cyril Ferlicot
>>>
>>> http://www.synectique.eu
>>>
>>> 2 rue Jacques Prévert 01,
>>> 59650 Villeneuve d'ascq France
>>>
>>>
>>
>>
>
>
> --
> _,,,^..^,,,_
> best, Eliot
>
March 3, 2017
[pharo-project/pharo-core]
by GitHub
Branch: refs/tags/60427
Home: https://github.com/pharo-project/pharo-core
March 3, 2017