[Pharo-dev] Bloc status
tudor at tudorgirba.com
Mon Oct 23 01:24:47 EDT 2017
Bloc can be used for constructing element-based scenes. There is no built-in model for widgets yet.
We use it in the new generation of the Glamorous Toolkit, and right now we have three such "real life scenarios” that you can play with:
You can find more details here:
> On Oct 23, 2017, at 4:27 AM, Sean P. DeNigris <sean at clipperadams.com> wrote:
> Tudor Girba-2 wrote
>> Bloc is usable since half a year (the tutorial from ESUG was also given at
>> PharoDays and works out of the box).
> [not-a-rant ;)]
> After spending a good part of the day playing with Bloc, I'm wondering
> whether I am approaching it wrong. When I hear "useable", I think useful in
> real life scenarios - maybe not necessarily production, but at least
> day-to-day personal/in-house use. With many failing examples, deprecations,
> and seemingly minimally working text support (I was playing with
> BlTextElement, not looking for a full editor), I didn't find this to be the
> case. Am I missing something? Was "useable" meant in the sense of "ready for
> experimentation and feedback"? I am not complaining at all. I just want to
> be clear on the status so I effectively manage my expectations and find the
> best way to help out. Thanks!
> [/not-a-rant ;)]
> Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html
"Problem solving should be focused on describing
the problem in a way that makes the solution obvious."
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