Dear World, Pharo 3.0 (http://www.pharo.org) is here. The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped. These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress: https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3. Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code. Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback... Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more. Enjoy! The Pharo Team
reddit: http://www.reddit.com/r/programming/comments/24d9d2/pharo_30_the_immersive_l... On 30 Apr 2014, at 16:01, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
and is also at ycombinator thumbs up! Esteban On 30 Apr 2014, at 16:14, Esteban Lorenzano <estebanlm@gmail.com> wrote:
reddit:
http://www.reddit.com/r/programming/comments/24d9d2/pharo_30_the_immersive_l...
On 30 Apr 2014, at 16:01, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
https://news.ycombinator.com/item?id=7673462 On 30 Apr 2014, at 16:24, Esteban Lorenzano <estebanlm@gmail.com> wrote:
and is also at ycombinator
thumbs up!
Esteban
On 30 Apr 2014, at 16:14, Esteban Lorenzano <estebanlm@gmail.com> wrote:
reddit:
http://www.reddit.com/r/programming/comments/24d9d2/pharo_30_the_immersive_l...
On 30 Apr 2014, at 16:01, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
We need more votes & comments to get to the front page ! On 30 Apr 2014, at 16:27, Sven Van Caekenberghe <sven@stfx.eu> wrote:
https://news.ycombinator.com/item?id=7673462
On 30 Apr 2014, at 16:24, Esteban Lorenzano <estebanlm@gmail.com> wrote:
and is also at ycombinator
thumbs up!
Esteban
On 30 Apr 2014, at 16:14, Esteban Lorenzano <estebanlm@gmail.com> wrote:
reddit:
http://www.reddit.com/r/programming/comments/24d9d2/pharo_30_the_immersive_l...
On 30 Apr 2014, at 16:01, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
Today is a great day ! I am really proud to be part of this community and thankful for the contributions and hard work of so many people. This is a very important milestone while the future looks even brighter. Sven On 30 Apr 2014, at 16:01, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
And a big +1 on that! On Apr 30, 2014, at 11:01 AM, Sven Van Caekenberghe <sven@stfx.eu> wrote:
Today is a great day !
I am really proud to be part of this community and thankful for the contributions and hard work of so many people.
This is a very important milestone while the future looks even brighter.
Sven
On 30 Apr 2014, at 16:01, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
---> Save our in-boxes! http://emailcharter.org <--- Johan Fabry - http://pleiad.cl/~jfabry PLEIAD lab - Computer Science Department (DCC) - University of Chile
Congratulations to the big Pharo family! Ricky P.S. What does "built with Pharo for Pharo" mean? â Sent from Mailbox On Wed, Apr 30, 2014 at 4:02 PM, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World, Pharo 3.0 (http://www.pharo.org) is here. The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped. These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress: https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3. Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code. Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback... Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more. Enjoy! The Pharo Team
Hi, It means that we are so happy that CodeCity is built in Pharo and that we can draw Pharo so beautifully from within Pharo. The same applies for Roassal :) Doru On Wed, Apr 30, 2014 at 5:51 PM, Richard Wettel <wettel@gmail.com> wrote:
Congratulations to the big Pharo family! Ricky P.S. What does "built with Pharo for Pharo" mean? â Sent from Mailbox <https://www.dropbox.com/mailbox>
On Wed, Apr 30, 2014 at 4:02 PM, Esteban Lorenzano <estebanlm@gmail.com>wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
-- www.tudorgirba.com "Every thing has its own flow"
On 30 Apr 2014, at 22:57, Tudor Girba <tudor@tudorgirba.com> wrote:
It means that we are so happy that CodeCity is built in Pharo and that we can draw Pharo so beautifully from within Pharo. The same applies for Roassal :)
Hear, hear ! Indeed: the fact that Pharo is written in Pharo, with accessible and friendly source code, is one of those unique aspects - we take it for granted and don't think about it, but it is actually a very big deal.
On 30 Apr 2014, at 22:57, Tudor Girba <tudor@tudorgirba.com> wrote:
Hi,
It means that we are so happy that CodeCity is
Maybe we should have added a link to the code city page (it kind of crossed my mind, but then there where so many things to do that I forgot itâ¦)
built in Pharo and that we can draw Pharo so beautifully from within Pharo. The same applies for Roassal :)
Doru
On Wed, Apr 30, 2014 at 5:51 PM, Richard Wettel <wettel@gmail.com> wrote: Congratulations to the big Pharo family! Ricky P.S. What does "built with Pharo for Pharo" mean? â Sent from Mailbox
On Wed, Apr 30, 2014 at 4:02 PM, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
-- www.tudorgirba.com
"Every thing has its own flow"
On Thu, May 1, 2014 at 9:20 AM, Marcus Denker <marcus.denker@inria.fr>wrote:
On 30 Apr 2014, at 22:57, Tudor Girba <tudor@tudorgirba.com> wrote:
Hi,
It means that we are so happy that CodeCity is
Maybe we should have added a link to the code city page (it kind of crossed my mind, but then there where so many things to do that I forgot itâ¦)
That's fine, Marcus. Actually, I don't think that this announcement, which celebrates a new milestone in the life of Pharo, really needs any links to singular tools.
built in Pharo and that we can draw Pharo so beautifully from within Pharo. The same applies for Roassal :)
Doru
On Wed, Apr 30, 2014 at 5:51 PM, Richard Wettel <wettel@gmail.com> wrote:
Congratulations to the big Pharo family! Ricky P.S. What does "built with Pharo for Pharo" mean? â Sent from Mailbox <https://www.dropbox.com/mailbox>
On Wed, Apr 30, 2014 at 4:02 PM, Esteban Lorenzano <estebanlm@gmail.com>wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
-- www.tudorgirba.com
"Every thing has its own flow"
and congrat's on 3.0 release ! Now to get to work on my app ! On 1 May 2014 04:20, Marcus Denker <marcus.denker@inria.fr> wrote:
On 30 Apr 2014, at 22:57, Tudor Girba <tudor@tudorgirba.com> wrote:
Hi,
It means that we are so happy that CodeCity is
Maybe we should have added a link to the code city page (it kind of crossed my mind, but then there where so many things to do that I forgot itâ¦)
built in Pharo and that we can draw Pharo so beautifully from within Pharo. The same applies for Roassal :)
Doru
On Wed, Apr 30, 2014 at 5:51 PM, Richard Wettel <wettel@gmail.com> wrote:
Congratulations to the big Pharo family! Ricky P.S. What does "built with Pharo for Pharo" mean? â Sent from Mailbox <https://www.dropbox.com/mailbox>
On Wed, Apr 30, 2014 at 4:02 PM, Esteban Lorenzano <estebanlm@gmail.com>wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
<pastedGraphic.png>
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
<pastedGraphic_1.png>
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
-- www.tudorgirba.com
"Every thing has its own flow"
Every once in a while, many little pieces come together and reveal a great puzzle. This is one of those moments. Fantastic work, everyone! Doru On Wed, Apr 30, 2014 at 4:01 PM, Esteban Lorenzano <estebanlm@gmail.com>wrote:
Dear World,
Pharo 3.0 (http://www.pharo.org) is here.
[image: pastedGraphic.png]
The past year seemed short as we got busy building more than usual. Many things have changed in Pharo. Here are the highlights: - The new modular Opal compiler is now the default compiler used in the system. - The Athens vector graphics canvas is now integrated and it supports Cairo rendering on all platforms. - Many tools have been rewritten using Spec, a new framework for building user interfaces. - Versionner and Kommiter are two of the new development tools. - RPackage, a new package mechanism got enhanced with tags and is fully integrated in the system. - The debugger model was rewritten to become modular, the inspector received a bump to support multiple views, and the Nautilus code browser supports tags, search and lot more improvements. - Morphic has seen many cleanings and improvements and the visual theme has been revamped.
These are just the more prominent highlights, but the details are just as important. We have closed 2364 issues in Pharo 3 (compared with 1727 issues in Pharo 2). Take a moment to go through a more detailed recount of the progress:
https://github.com/pharo-project/ChangeLogs/blob/master/Pharo30ChangeLogs.md
Pharo is improving on many fronts. Just take a look at the code city of Pharo (built with Pharo for Pharo). Every building is a class, and the red bricks represent the modified methods in Pharo 3.
[image: pastedGraphic_1.png]
Many things are changing but the system gets more stable. Moving from Pharo 2 to Pharo 3 is almost a matter of just loading the code.
Remember that Pharo is your platform. We thank all the contributors of this release: Jean-Baptiste Arnaud, Simon Allier, Philippe Back, Clément Bera, Alexandre Bergel, Torsten Bergmann, Usman Bhatti, Vincent Blondeau, Noury Bouraqadi, Johan Brichau, Camillo Bruni, Sven Van Caekenberghe, Damien Cassou, Nicolas Cellier, Guido Chari, Dimitris Chloupis, Bernardo Contreras, Ben Coman, Gabriel Omar Cotelli, Jordi Delgado, Tommaso Del Sasso, Gisela Decuzzi, Christophe Demarey, Sean DeNigris, Marcus Denker, Martin Dias, Erwan Douaille, Stephane Ducasse, Stephan Eggermont, Pablo Estefo, Luc Fabresse, Johan Fabry, Hilaire Fernandes, Nahuel Garbezza, Leo Gassman, Lucas Giudice, Tudor Girba, Thierry Goubier, Norbert Hartl, Dale Henrichs, Pablo Herrero, Nicolai Hess, Andre Hora, Alejandro Infante, Ricardo Jacas, Henrik Sperre Johansen, Denis Kudryashov, Pavel Krivanek, Juraj Kubelka, Laurent Laffont, Jannik Laval, Max Leske, David Lewis, Diego Lont, Esteban Lorenzano, Stefan Marr, Mariano Martinez Peck, Roberto Minelli, Hernan Morales Durand, Eliot Miranda, Fernando Olivero, Nicolas Papagna Maldonado, Nick Papoylias, Nicolas Passerini, Vanessa Peña, Nicolas Petton, Alain Plantec, Guillermo Polito, Damien Pollet, Jochen Rick, Benjamin Van Ryseghem, Ronie Salgado, Camille Teruel, Juan Pablo Sandoval Alcocer, Samir Saleh, Frank Shearar, Igor Stasenko, Aliaksei Syrel, Sebastian Tleye, Yuriy Tymchuk, Andres Valloud, Martin Walk, Hernan Wilkinson. And many many more who contributed indirectly, by reporting bugs, participating in discussion threads, providing feedback...
Pharo 3.0 is the largest step we took since we started. Yet, itâs just a step. Expect more. Much more.
Enjoy! The Pharo Team
-- www.tudorgirba.com "Every thing has its own flow"
A brilliant achievement and the new website is great too! -- View this message in context: http://forum.world.st/Pharo-3-0-Released-tp4757227p4757398.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
participants (9)
-
Esteban Lorenzano -
Johan Fabry -
kmo -
Marcus Denker -
peter yoo -
Richard Wettel -
Robert Shiplett -
Sven Van Caekenberghe -
Tudor Girba