Hi All! We are (secretly :-) working on Roassal3D. Teseo, from the University of Lugano, is quite enthusiast :-) https://vimeo.com/141916068 Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
Wow, this is amazing. Can I have this king of interaction in the old Roassal3D? Or a slave that will move ViDI to Woden? :) No, honestly Iâd really appreciate if someone can help me to add this flyover interaction to ViDI, so we can run some kind of controlled experiment on it (and for now itâs not an option to move ViDI to Woden). Cheers! Uko
On 09 Oct 2015, at 17:28, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Hi All!
We are (secretly :-) working on Roassal3D. Teseo, from the University of Lugano, is quite enthusiast :-)
https://vimeo.com/141916068 <https://vimeo.com/141916068>
<Screen Shot 2015-10-09 at 12.27.58 PM.png>
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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By flyover you mean having a text tooltip? Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 12:40 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com> wrote:
No, honestly Iâd really appreciate if someone can help me to add this flyover interaction to ViDI, so we can run some kind of controlled experiment on it (and for now itâs not an option to move ViDI to Woden).
No, the control the interaction that moves you around the object when you drag mouse instead of "rotating your headâ as in fps game. Uko
On 09 Oct 2015, at 19:11, Alexandre Bergel <alexandre.bergel@me.com> wrote:
By flyover you mean having a text tooltip?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 12:40 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com <mailto:yuriy.tymchuk@me.com>> wrote:
No, honestly Iâd really appreciate if someone can help me to add this flyover interaction to ViDI, so we can run some kind of controlled experiment on it (and for now itâs not an option to move ViDI to Woden).
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Ah sorry. Teseo has written the class OrbitController. I think you should be able to reuse it for Roassal3d Old. But why not trying to migrate to Woden instead? Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 2:15 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com> wrote:
No, the control the interaction that moves you around the object when you drag mouse instead of "rotating your headâ as in fps game.
Uko
On 09 Oct 2015, at 19:11, Alexandre Bergel <alexandre.bergel@me.com <mailto:alexandre.bergel@me.com>> wrote:
By flyover you mean having a text tooltip?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 12:40 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com <mailto:yuriy.tymchuk@me.com>> wrote:
No, honestly Iâd really appreciate if someone can help me to add this flyover interaction to ViDI, so we can run some kind of controlled experiment on it (and for now itâs not an option to move ViDI to Woden).
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2 reasons: 1) something is always incompatible (Iâve tried 2 times already) 2) I have too many things hardcoded in Roassal3D subclasses. I have to move it into a proper model, and this will take time. Iâll take a look at the Orbiter. Although as far as I remember Roassal3D and Woden have different interfaces. Cheers. Uko
On 09 Oct 2015, at 19:54, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Ah sorry. Teseo has written the class OrbitController. I think you should be able to reuse it for Roassal3d Old. But why not trying to migrate to Woden instead?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 2:15 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com <mailto:yuriy.tymchuk@me.com>> wrote:
No, the control the interaction that moves you around the object when you drag mouse instead of "rotating your headâ as in fps game.
Uko
On 09 Oct 2015, at 19:11, Alexandre Bergel <alexandre.bergel@me.com <mailto:alexandre.bergel@me.com>> wrote:
By flyover you mean having a text tooltip?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 12:40 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com <mailto:yuriy.tymchuk@me.com>> wrote:
No, honestly Iâd really appreciate if someone can help me to add this flyover interaction to ViDI, so we can run some kind of controlled experiment on it (and for now itâs not an option to move ViDI to Woden).
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Well, the example has been made in Roassal3d, built on top of Woden. Woden is low level. It may be suitable for game building, however for data visualization it is not the best. Let us know how it goes! Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 2:59 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com> wrote:
2 reasons:
1) something is always incompatible (Iâve tried 2 times already) 2) I have too many things hardcoded in Roassal3D subclasses. I have to move it into a proper model, and this will take time.
Iâll take a look at the Orbiter. Although as far as I remember Roassal3D and Woden have different interfaces.
Cheers. Uko
On 09 Oct 2015, at 19:54, Alexandre Bergel <alexandre.bergel@me.com <mailto:alexandre.bergel@me.com>> wrote:
Ah sorry. Teseo has written the class OrbitController. I think you should be able to reuse it for Roassal3d Old. But why not trying to migrate to Woden instead?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 2:15 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com <mailto:yuriy.tymchuk@me.com>> wrote:
No, the control the interaction that moves you around the object when you drag mouse instead of "rotating your headâ as in fps game.
Uko
On 09 Oct 2015, at 19:11, Alexandre Bergel <alexandre.bergel@me.com <mailto:alexandre.bergel@me.com>> wrote:
By flyover you mean having a text tooltip?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Oct 9, 2015, at 12:40 PM, Yuriy Tymchuk <yuriy.tymchuk@me.com <mailto:yuriy.tymchuk@me.com>> wrote:
No, honestly Iâd really appreciate if someone can help me to add this flyover interaction to ViDI, so we can run some kind of controlled experiment on it (and for now itâs not an option to move ViDI to Woden).
_______________________________________________ Moose-dev mailing list Moose-dev@iam.unibe.ch <mailto:Moose-dev@iam.unibe.ch> https://www.iam.unibe.ch/mailman/listinfo/moose-dev <https://www.iam.unibe.ch/mailman/listinfo/moose-dev>
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Wow! Pretty awesome :-). I remember some "hacker" movies where 3D interfaces where used to navigate the system... now we're closer :-). This works with Pharo 4? Some package to install? (or is available only on 5?) Cheers and keep the good work. Offray On 09/10/15 10:28, Alexandre Bergel wrote:
Hi All!
We are (secretly :-) working on Roassal3D. Teseo, from the University of Lugano, is quite enthusiast :-)
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
participants (3)
-
Alexandre Bergel -
Offray Vladimir Luna Cárdenas -
Yuriy Tymchuk