Viva: animation framework published in the metaRepo for Pharo40
Hi Viva is a small framework to define animation developed by igor Stasenko. It is used by Roassal2 for its animation. Now Viva is published in its own repository MCHttpRepository location: 'http://www.smalltalkhub.com/mc/RMoD/Viva/main' user: '' password: '' and published in the configuration repository for Pharo 40. Stef
2015-03-15 21:34 GMT+01:00 stepharo <stepharo@free.fr>:
Hi
Viva is a small framework to define animation developed by igor Stasenko. It is used by Roassal2 for its animation. Now Viva is published in its own repository
MCHttpRepository location: 'http://www.smalltalkhub.com/mc/RMoD/Viva/main' user: '' password: ''
and published in the configuration repository for Pharo 40.
Stef
Looks good, pretty much what I had in mind for a basic animation framework. How about making the animated value more generic and independent of a timer, more like a "binding" source -> property binding -> target and an (timer-)animated binding timer as source -> property binding -> target As I was thinking about an animation framework I got the idea of some more generic components. The components I had in mind: Clock EventQueue Task Binding or PropertyWrapper Range (as a source for interpolators) Interpolators Transition/Animation ( connection of a source(timer) and property bind, together with a range interpolator). scaling/easing function (linear/quad/quadIn/quadOut) Clock, EventQueue and Task classes (maybe we have some of them already) may be usable for other things and are used here as building blocks for the (transition/animation) framework. (The idea is, to not invent a TimerFrameWorkClock/ TimerFrameWorkEvent / TimerFrameWorkXXX....) Do you know this Squeak (Morphic) Animation Framework ( https://www.hpi.uni-potsdam.de/hirschfeld/trac/SqueakCommunityProjects/wiki/...) ? I like how it wraps different property animation in different animation classes (AlphaBlendAnimation/ColorAnimation ...). (I wonder why it is nowhere used) And there is GLMAnimation, but I don't like how it is implemented. nicolai
Looks good, pretty much what I had in mind for a basic animation framework.
Hi nicolai I still do not fully understand it :) I mean I could try to look smart and say yes. But there is a little voice in my head that said that I do not understand the little details. I think that I would have to rebuild or check all the code before. :) so this is why I stay humble :)
How about making the animated value more generic and independent of a timer, more like a "binding" source -> property binding -> target and an (timer-)animated binding timer as source -> property binding -> target
feel free to enhance it. Igor developed it in 2 days and we coded the turtle as an example so that I understand it but I failed :)
As I was thinking about an animation framework I got the idea of some more generic components. The components I had in mind: Clock EventQueue Task Binding or PropertyWrapper Range (as a source for interpolators) Interpolators Transition/Animation ( connection of a source(timer) and property bind, together with a range interpolator). scaling/easing function (linear/quad/quadIn/quadOut) Clock, EventQueue and Task classes (maybe we have some of them already) may be usable for other things and are used here as building blocks for the (transition/animation) framework. (The idea is, to not invent a TimerFrameWorkClock/ TimerFrameWorkEvent / TimerFrameWorkXXX....)
I think that what would be interesting is a small framework so that we could use it.
Do you know this Squeak (Morphic) Animation Framework (https://www.hpi.uni-potsdam.de/hirschfeld/trac/SqueakCommunityProjects/wiki/...) ? I like how it wraps different property animation in different animation classes (AlphaBlendAnimation/ColorAnimation ...).
No I did not know it. I will add it to the list of things that I want to understand. First I should study for real Viva.
(I wonder why it is nowhere used)
And there is GLMAnimation, but I don't like how it is implemented.
So several propositions: - improve viva - design your own (check in block because alain has the logic for alarm and ticking) - are you interested to participate to a paper that we want to send to IWST on Viva (but it could be on animation frameworks).
nicolai
participants (2)
-
Nicolai Hess -
stepharo