Storm game engine bug
If I run the following code in one of the latest pharo 2.0 release images: ConfigurationOfStorm project lastVersion load (which loads version 0.2 of storm). I get a ton of debug dialogs that pop open saying: "MessageNotUnderstood: StormObject class" (in the stderr file i see this, many times) StormObject class(Object)>>doesNotUnderstand: #eventPossiblyChanged: WeakMessageSend>>value: WeakMessageSend>>cull: WeakMessageSend>>cull:cull: WeakAnnouncementSubscription>>deliver: in Block: [action cull: anAnnouncement cull: announcer] BlockClosure>>on:do: BlockClosure>>on:fork: in Block: [Processor terminateActive]. Configuration 0.1 works for me. My platform is windows 7. I also get this error when loading any of the last 4 mcz packages in storm-core from monticello after loading configuration 0.1. Thanks for any help with this issue as although I'll be playing around with storm 0.1, i'd like to have the latest code working too to work with more examples. -Jacob -- View this message in context: http://forum.world.st/Storm-game-engine-bug-tp4680740.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
Hi, sorry for answer so late this... the problem with Storm is that is still work in progress... very very alpha (not even usable for real)... I'm doing a heavy refactor right now to make it more efficient (gaming and performance are in same direction here :), and to make it more suitable to object composition... but well, you know... time is tyrant :) anyway, I you want to make some dig into the fwk, I will be glad to help :) Esteban On Apr 11, 2013, at 5:09 AM, Jacob Wagner <zenchess@gmail.com> wrote:
If I run the following code in one of the latest pharo 2.0 release images:
ConfigurationOfStorm project lastVersion load
(which loads version 0.2 of storm).
I get a ton of debug dialogs that pop open saying: "MessageNotUnderstood: StormObject class"
(in the stderr file i see this, many times) StormObject class(Object)>>doesNotUnderstand: #eventPossiblyChanged: WeakMessageSend>>value: WeakMessageSend>>cull: WeakMessageSend>>cull:cull: WeakAnnouncementSubscription>>deliver: in Block: [action cull: anAnnouncement cull: announcer] BlockClosure>>on:do: BlockClosure>>on:fork: in Block: [Processor terminateActive].
Configuration 0.1 works for me. My platform is windows 7.
I also get this error when loading any of the last 4 mcz packages in storm-core from monticello after loading configuration 0.1.
Thanks for any help with this issue as although I'll be playing around with storm 0.1, i'd like to have the latest code working too to work with more examples. -Jacob
-- View this message in context: http://forum.world.st/Storm-game-engine-bug-tp4680740.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
participants (2)
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Esteban Lorenzano -
Jacob Wagner