NBOpenGL on Pharo 3.0
Nov. 14, 2013
4:54 p.m.
Jean Baptiste Arnaud wrote
Good news everyone: bug fixed and integrad
I also merged the #12161 issue that is now also in Pharo 3.0#30573 into the official "NativeBoost-Win32" package on STHub so it will not appear again when next NB version comes out or is loaded into the image. Thx T.
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Torsten Bergmann