Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager.
Your code works for me in Pharo 5, havent tried in Pharo 4. Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate ElipseMorph new openInWorld and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable. There already was a solutions once discussed/contributed with code here http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767 I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. Thanks Torsten
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager. Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable.
I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Yes I'm OK to do that. Where can I find this package?
Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. It would be really nice to have multiple world by default in pharo images :)
Thanks Torsten Julien
Hi Julien, what I remember from history - Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2... - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use: |sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor) - see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea So all the pieces of the puzzle are there - just connect them correctly. Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop. Hope that helps! Bye Torsten
Gesendet: Montag, 24. August 2015 um 19:46 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de>, "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager. Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable.
I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Yes I'm OK to do that. Where can I find this package?
Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. It would be really nice to have multiple world by default in pharo images :)
Thanks Torsten Julien
Thanks a lot for all these tips :) I will update the project to match with what is really expected from a multi world utility. Thanks again for the time you take to explain me this. Regards, Julien On 24/08/15 20:24, Torsten Bergmann wrote:
Hi Julien,
what I remember from history
- Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2... - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway
Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use:
|sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor)
- see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea
So all the pieces of the puzzle are there - just connect them correctly.
Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop.
Hope that helps!
Bye Torsten
Gesendet: Montag, 24. August 2015 um 19:46 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de>, "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager. Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable. I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Yes I'm OK to do that. Where can I find this package?
Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. It would be really nice to have multiple world by default in pharo images :) Thanks Torsten Julien
Hi Julien, try WorldMorph installNewWorld. which will create a new world. Open a workspace and check that it is there. WorldMorph allInstances If you click in the inspector you will see a morph representation of it - so you see which one is which. Now you have two instances of WorldMorph in your system. One is always connected to the global variable World You can switch as experiment by either: WorldMorph allInstances first install. Display restore or WorldMorph allInstances last install. Display restore The restore is necessary to update the drawing. I think you get the idea from this. As I said - the pieces are there, someone has to connect them. You dont have to thank me - it is good that you brought this into attention again and if you could devote some time in helping to bring such a nice feature also (back) to Pharo again. In case of questions do not hesitate to ask on this list or the pharo-dev list. Thanks T.
Gesendet: Montag, 24. August 2015 um 20:31 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de> Cc: "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
Thanks a lot for all these tips :)
I will update the project to match with what is really expected from a multi world utility.
Thanks again for the time you take to explain me this.
Regards, Julien
On 24/08/15 20:24, Torsten Bergmann wrote:
Hi Julien,
what I remember from history
- Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2... - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway
Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use:
|sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor)
- see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea
So all the pieces of the puzzle are there - just connect them correctly.
Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop.
Hope that helps!
Bye Torsten
Gesendet: Montag, 24. August 2015 um 19:46 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de>, "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager. Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable. I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Yes I'm OK to do that. Where can I find this package?
Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. It would be really nice to have multiple world by default in pharo images :) Thanks Torsten Julien
On 24/08/15 20:41, Torsten Bergmann wrote:
Hi Julien,
try
WorldMorph installNewWorld.
which will create a new world. Open a workspace and check that it is there.
WorldMorph allInstances
If you click in the inspector you will see a morph representation of it - so you see which one is which.
Now you have two instances of WorldMorph in your system. One is always connected to the global variable
World
You can switch as experiment by either:
WorldMorph allInstances first install. Display restore
or
WorldMorph allInstances last install. Display restore
The restore is necessary to update the drawing.
I think you get the idea from this. As I said - the pieces are there, someone has to connect them. Yes, I am exploring messages to see how to do it. I'll probably give a try tonight.
Thanks for these code snippets anyway :)
You dont have to thank me - it is good that you brought this into attention again and if you could devote some time in helping to bring such a nice feature also (back) to Pharo again.
In case of questions do not hesitate to ask on this list or the pharo-dev list.
Thanks T.
Gesendet: Montag, 24. August 2015 um 20:31 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de> Cc: "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
Thanks a lot for all these tips :)
I will update the project to match with what is really expected from a multi world utility.
Thanks again for the time you take to explain me this.
Regards, Julien
On 24/08/15 20:24, Torsten Bergmann wrote:
Hi Julien,
what I remember from history
- Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2... - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway
Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use:
|sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor)
- see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea
So all the pieces of the puzzle are there - just connect them correctly.
Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop.
Hope that helps!
Bye Torsten
Gesendet: Montag, 24. August 2015 um 19:46 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de>, "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager. Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable. I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Yes I'm OK to do that. Where can I find this package? Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. It would be really nice to have multiple world by default in pharo images :) Thanks Torsten Julien
How does this discussion relate to http://smalltalkhub.com/#!/~LaurentLaffont/TilingWindowManager ? On 8/24/15, Julien Delplanque <julien@tamere.eu> wrote:
On 24/08/15 20:41, Torsten Bergmann wrote:
Hi Julien,
try
WorldMorph installNewWorld.
which will create a new world. Open a workspace and check that it is there.
WorldMorph allInstances
If you click in the inspector you will see a morph representation of it - so you see which one is which.
Now you have two instances of WorldMorph in your system. One is always connected to the global variable
World
You can switch as experiment by either:
WorldMorph allInstances first install. Display restore
or
WorldMorph allInstances last install. Display restore
The restore is necessary to update the drawing.
I think you get the idea from this. As I said - the pieces are there, someone has to connect them. Yes, I am exploring messages to see how to do it. I'll probably give a try tonight.
Thanks for these code snippets anyway :)
You dont have to thank me - it is good that you brought this into attention again and if you could devote some time in helping to bring such a nice feature also (back) to Pharo again.
In case of questions do not hesitate to ask on this list or the pharo-dev list.
Thanks T.
Gesendet: Montag, 24. August 2015 um 20:31 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de> Cc: "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
Thanks a lot for all these tips :)
I will update the project to match with what is really expected from a multi world utility.
Thanks again for the time you take to explain me this.
Regards, Julien
On 24/08/15 20:24, Torsten Bergmann wrote:
Hi Julien,
what I remember from history
- Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2... - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway
Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use:
|sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor)
- see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea
So all the pieces of the puzzle are there - just connect them correctly.
Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop.
Hope that helps!
Bye Torsten
Gesendet: Montag, 24. August 2015 um 19:46 Uhr Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de>, "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager. Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable. I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Yes I'm OK to do that. Where can I find this package? Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. It would be really nice to have multiple world by default in pharo images :) Thanks Torsten Julien
FWIW, the TilingWindowManager has some support for this. Not sure how it behaves in 4.x|5.x Sean did some fixes IIRC. Phil On Mon, Aug 24, 2015 at 9:00 PM, Julien Delplanque <julien@tamere.eu> wrote:
On 24/08/15 20:41, Torsten Bergmann wrote:
Hi Julien,
try
WorldMorph installNewWorld.
which will create a new world. Open a workspace and check that it is there.
WorldMorph allInstances
If you click in the inspector you will see a morph representation of it - so you see which one is which.
Now you have two instances of WorldMorph in your system. One is always connected to the global variable
World
You can switch as experiment by either:
WorldMorph allInstances first install. Display restore
or
WorldMorph allInstances last install. Display restore
The restore is necessary to update the drawing.
I think you get the idea from this. As I said - the pieces are there, someone has to connect them.
Yes, I am exploring messages to see how to do it. I'll probably give a try tonight.
Thanks for these code snippets anyway :)
You dont have to thank me - it is good that you brought this into attention again and if you could devote some time in helping to bring such a nice feature also (back) to Pharo again.
In case of questions do not hesitate to ask on this list or the pharo-dev list.
Thanks T.
Gesendet: Montag, 24. August 2015 um 20:31 Uhr
Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de> Cc: "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" < marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
Thanks a lot for all these tips :)
I will update the project to match with what is really expected from a multi world utility.
Thanks again for the time you take to explain me this.
Regards, Julien
On 24/08/15 20:24, Torsten Bergmann wrote:
Hi Julien,
what I remember from history
- Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2... - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway
Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use:
|sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor)
- see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea
So all the pieces of the puzzle are there - just connect them correctly. Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop.
Hope that helps!
Bye Torsten
Gesendet: Montag, 24. August 2015 um 19:46 Uhr
Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de>, "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" < stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager.
Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher".
Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable.
I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours.
Yes I'm OK to do that. Where can I find this package?
Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops.
It would be really nice to have multiple world by default in pharo images :)
Thanks Torsten
Julien
TWM (TilingWindowManager) works fine for me in Pharo 4.0 --HH On 8/25/15, phil@highoctane.be <phil@highoctane.be> wrote:
FWIW, the TilingWindowManager has some support for this.
Not sure how it behaves in 4.x|5.x
Sean did some fixes IIRC.
Phil
On Mon, Aug 24, 2015 at 9:00 PM, Julien Delplanque <julien@tamere.eu> wrote:
On 24/08/15 20:41, Torsten Bergmann wrote:
Hi Julien,
try
WorldMorph installNewWorld.
which will create a new world. Open a workspace and check that it is there.
WorldMorph allInstances
If you click in the inspector you will see a morph representation of it - so you see which one is which.
Now you have two instances of WorldMorph in your system. One is always connected to the global variable
World
You can switch as experiment by either:
WorldMorph allInstances first install. Display restore
or
WorldMorph allInstances last install. Display restore
The restore is necessary to update the drawing.
I think you get the idea from this. As I said - the pieces are there, someone has to connect them.
Yes, I am exploring messages to see how to do it. I'll probably give a try tonight.
Thanks for these code snippets anyway :)
You dont have to thank me - it is good that you brought this into attention again and if you could devote some time in helping to bring such a nice feature also (back) to Pharo again.
In case of questions do not hesitate to ask on this list or the pharo-dev list.
Thanks T.
Gesendet: Montag, 24. August 2015 um 20:31 Uhr
Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de> Cc: "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <stephane.ducasse@inria.fr>, "Marcus Denker" < marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
Thanks a lot for all these tips :)
I will update the project to match with what is really expected from a multi world utility.
Thanks again for the time you take to explain me this.
Regards, Julien
On 24/08/15 20:24, Torsten Bergmann wrote:
Hi Julien,
what I remember from history
- Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2... - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway
Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use:
|sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor)
- see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea
So all the pieces of the puzzle are there - just connect them correctly. Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop.
Hope that helps!
Bye Torsten
Gesendet: Montag, 24. August 2015 um 19:46 Uhr
Von: "Julien Delplanque" <julien@tamere.eu> An: "Torsten Bergmann" <astares@gmx.de>, "Any question about pharo is welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" < stephane.ducasse@inria.fr>, "Marcus Denker" <marcus.denker@inria.fr>, sean@clipperadams.com Betreff: Re: Multi desktops inside Pharo!
On 24/08/15 19:32, Torsten Bergmann wrote:
Julien Delplanque wrote:
I created a small utility that make possible to have multi desktops: https://github.com/juliendelplanque/desktopsmanager.
Your code works for me in Pharo 5, havent tried in Pharo 4.
Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate
ElipseMorph new openInWorld
and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher".
Yes you are right. But it is a first step, I planned to really create "new desktops" in the future, but for now I wrote this fast to have something usable.
I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable.
There already was a solutions once discussed/contributed with code here
http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767
I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours.
Yes I'm OK to do that. Where can I find this package?
Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops.
It would be really nice to have multiple world by default in pharo images :)
Thanks Torsten
Julien
philippeback wrote
FWIW, the TilingWindowManager has some support for this.
Not sure how it behaves in 4.x|5.x
Sean did some fixes IIRC.
Sorry, I was on holidays⦠Yes, TWM supports multi-desktops, but it's been buggy since Pharo 4.0 and I've never tried on 5.0. ----- Cheers, Sean -- View this message in context: http://forum.world.st/Multi-desktops-inside-Pharo-tp4845338p4846632.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
participants (5)
-
H. Hirzel -
Julien Delplanque -
phil@highoctane.be -
Sean P. DeNigris -
Torsten Bergmann