Thanks for your answer ronnie, I did not manage to do it with node orientation, can you please be more specific ?
De : Ronie Salgado
Envoy�� : ���mardi��� ���12��� ���mai��� ���2015 ���09���:���44
�� : Any question about pharo is welcome
Hello Merwan,
Currently is not possible because the only way to represent rotations is to use a matrix. I have to add support for quaternions, which gives me an opportunity to also add Euler angles.
When I add support for Euler angles, you wil be able to do what you want easily.
Currently, you have to use node orientation: (WDMatrix3 xrot: angle) to achieve what you are trying to do.
Greetings,
Ronie