�� �� �� ��indexOf: -1.
-1 is never reached.
�� �� cumCount: aBlock�� �� �� ��
�� �� �� |c a|�� �� �� ��
�� �� �� a := Array new: self size.
�� �� �� c := 0.
�� �� �� self withIndexDo: [:each :i |
�� �� �� �� (aBlock value: each) ifTrue: [c := c + 1].
�� �� �� �� a at: i put: c].
�� �� �� ^a
This is *not* coupled to the particular use we have
in mind for it; it is in no way tied to characters
or strings.�� It's quite general.
Note: we do not need any new classes, except maybe
a place to put one problem-specific method.
While this answer, with no loop and no if in the
problem-specific code, is quite pretty, it has a
problem.�� Suppose the string to have M characters
and the desired step to be number K.�� The CS101
approach takes O(K) time and no allocations, but
the higher level approach takes O(M) time and
allocates three M-element Arrays.�� (In a non-strict
functional language like Haskell, the higher level
version *also* takes O(K) time, and with a good
enough "deforesting" compiler should allocate no
data structures.)
For a problem like this, I really don't care about
the efficiency aspect.�� If I *do* care about that,
then starting from a higher level version gives me
something to test a lower level version against.
To get an efficient answer to the second part,
we still don't need a new semantic class, just
some place to put the code.
Day1
�� class methods:
�� �� indexOfFirstBasementTime: steps
�� �� �� |floor|
�� �� �� floor := 0.
�� �� �� steps keysAndValuesDo: [:i :each |
�� �� �� �� each = $( ifTrue: [floor := floor��+ 1].
�� �� �� �� each = $) ifTrue: [floor := floor - 1].
�� �� �� �� floor = -1 ifTrue: [^i]].
�� �� �� ^0 "same convention as #indexOf:"
Does this contain "if"?�� Why yes, it does.
Is there any problem with that?�� Why no, there isn't.
You need to treat members of the same class (left
parenthesis, right parenthesis, others) differently.
You need to treat members of the same class (minus
one, all other integers) differently.
Would there be any gain in clarity or maintainability
if these ifs were somehow eliminated?�� Certainly NOT.
Quite the reverse, in fact.
input2 withIndexDo: [ :element :index | |action|��
action:= SantaAction getActionFor: element. floor := action�� doMovementFor: floor .
self hasReachedBasement��
ifTrue: [^ index]].
�� �� ^ '-2'.
There is only one word for this: obfuscated.
I was initially puzzled by your returning -2
instead of the conventional 0 if the basement
is not reached, and then *deeply confused* by
the fact that you are returning a *string* in
this case.
Looking at your code, I was further confused
by variables called 'aSymbol' whose value is
always and only a Character, never a Symbol.
And if I am wrong that
| IllegalMoveSanta class>> canHandleInput:
|
in Smalltalk is to return 0 when something is
�� �� ����
approach