I had a look and this is not��(natively) possible.The idea of the off-line mode would be to delay messages that are sent to the peer until a connection is established.��I think I have to try to do it by myself (like having a list of information exchange that wait until a connexion is established).What I try to do is not as complex as two general image exchanging messages on objects (like on TelePharo).��I just want a repository of information (mainly a collection of static information/data versions) on both peers to be synchronized when a connection is established.Le 25 oct. 2017 �� 15:31, Denis Kudriashov <dionisiydk@gmail.com> a ��crit :What is offline mode?2017-10-25 15:10 GMT+02:00 C��drick B��ler <cdrick65@gmail.com>:Thanks Denis. I will !�� I knew I have seen a telephoto component that could help but forgot about it !Do you know if it���s possible to handle offline mode ?Le 25 oct. 2017 �� 15:05, Denis Kudriashov <dionisiydk@gmail.com> a ��crit :Look at Seamless��https://github.com/dionisiydk/Seamless .��2017-10-25 14:21 GMT+02:00 C��drick B��ler <cdrick65@gmail.com>:Hi all,��I want to connect two applications (1 by image, each one on a different computer) so as as to exchange information (data) between them.So my question is about the best (smalltalk) practices to connect two app/image and exchange data.I imagine either with a direct connection through a network (TCP Socket, Web socket, pure HTTP with Zinc) and/or with a serial connection.At first, without any ����security����. But later, information exchanges will be encrypted.��I���ve seen some information on how to use SerialPort, or even FileStream.I could do it (or at least simulate it with HTTP). What are the other options ? Socket ?��Do we have P2P libs (I couldn���t find) with eventually discovery features ?Any comment / suggestion / pointers are greatly welcome.TIA.C��drick