Hi all,

We are happy to announce Fuel 1.9.�

Fuel is an open-source general-purpose object serialization framework�developed in Pharo. You can find more information on our�website [1].

The default set of packages of this version already comes in Pharo 2.0, so you it's not�necessary�to install it there. However, Fuel also works out-of-the-box in Pharo from 1.1 up to 2.0, as well as in Squeak 4.1 up to 4.4. You can see our documentation [2] for complete installation�and use guides.

Changes:

- (feature) DoIt and not-installed CompiledMethods are fully serialized by default.
- (fix) Date & DateAndTime (thanks Cami and Marcus) (already included in Fuel 1.8.1 and 1.8.2).
- (feature) New hooks methods #fuelNew and #fuelNew: for custom instantiation (see "Hooking instance creation" in Customizing the Graph).
- Globals:
� �- Added #globalEnvironment: to specify where the globals are looked-up. (see "Changing the environment" in Managing Globals).
� �- Explicit references to "Smalltalk globals" changed to "self class environment".
� �- A SystemDictionary instance is not treated as global when it is not "Smalltalk globals".
- Documentation:
� �- General update
� �- New Format Migration section.
� �- New Built-in Header Support section.
- (feature) Put back FLSerializer>>on:.
- (optimization) New clusters for SmallInteger.
- (optimization) New clusters for most common collections.
- (feature) Built-in support for header (See Built-in Header Support):
� �- pre and post materialization actions (clean closures).
� �- attach additional objects.
� �- materialize only the header.
- (fix) Safer substitutions (see FLPluggableSubstitutionTest>>testPrivateExcluded).
- (feature) Materialize .fuel files when drag&dropped in the image.
- (cleanup) Removed unneeded cluster: FLWellKnownObjectsCluster.

[1]:�http://rmod.lille.inria.fr/web/pier/software/Fuel
[2]:�http://rmod.lille.inria.fr/web/pier/software/Fuel/Version1.9/Documentation

We want to thank developers of the community that enrich the project with code, issue reports and ideas.

Have fun!

Martin (on behalf of Mariano and Max, who worked a lot on this version)