I will try to help you there Hilaire too.

Le 27 f��vr. 2019 �� 17:57, Hilaire <hilaire@drgeo.eu> a ��crit :

Hi,

I have a build script too to build the drgeo bundle from scratch [1], I
will take a look yours to add up.

In the mean time I built a new mac os bundle with your info.plist.

I tested it on a mac, but without privilege to move it to the
Applications location. After downloading it to the Desktop folder, I can
experiment:

1. Double click on the app does not work

Same for me.


2. From a shell, "Desktop/DrGeo.app/Contents/MacOS/Pharo" starts DrGeo
   fine, without error, locale is correctly detected

Yes it works but I have this message in the terminal:



3. Double click again on the app starts it this time, but I got a funny
   error message: "error with stdout does not exist, force recursive
   file creation, filename �� stdout"


No it doesn���t for me.

I have a message saying that the archive is corrupted���




Can someone with privilege to the Application location, test this new
DrGeo bundle[2]? THANKS !

I own you free meals for the help.

[1]
https://bazaar.launchpad.net/~drgeo-developers/drgeo/trunk/view/head:/build/makeDrGeo.sh

[2] https://www.dropbox.com/s/gbey77opzpw143a/DrGeo-mac-19.03a.zip?dl=0

I will try to build it from your script.

Cheers,

C��drick






Le 26/02/2019 �� 21:09, Christophe Demarey a ��crit :
Basically, it is where you design the UI part of the app. In our case, it is just the menu of the main app.

I noted the Info.plist is a lot shorter in PharoLauncher compared to the
Mac OSX VM zip archive one, though.

Any reason?
I removed useless entries like associations files type / icons

Also, what I pointed is to build a dmg used to deliver the app.
Building of the application is done through a shell script: https://github.com/pharo-project/pharo-build-scripts/blob/master/build-platform.sh

you could use it to package your image / vm / ressources in an app bundle.




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Dr. Geo
http://drgeo.eu