Thanks. I look at it but it is still hard to achieve something simple.On 20 September 2013 12:15, Norbert Hartl <norbert@hartl.name> wrote:
Next try. I may do something stupid but it appears that all morphs draw on the same coordinate system. Meaning that every Morph that will draw something at 0@0 will put it in the top left corner of the image displayed. I would expect that a morph that is positioned somewhere provides a canvas where 0@0 is relative to the position of the morph. If coordinates are absoulte how can I delegate work to sub components and having them calculate the offsets properly?
Welcome to club.To ease the pain, take a look at TransformMorph.
Norbert
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Best regards,
Igor Stasenko.