Alex
Just to make sure we are clear on this:
���pay attention NOBODY should directly use SDL.
���OSWindow is the API, SDL is a BACKEND.
���Athens is the API, CAIRO a BACKEND
Stef
Le 20/4/15 02:57, Alexandre Bergel a �crit :
Hi Matthieu,
This is important: Binding SDL with Pharo will help
Roassal to get better.
Please, let us know how it goes
Alexandre
On Apr 9, 2015, at
12:54 PM, Matthieu Lacaton <matthieu.lacaton@gmail.com>
wrote:
Hello everyone,
I tried to use the SDL2 binding to Pharo to create a
very basic 2D application (just some sprites and
events) and it worked great.
The issue I have is that when I start my application,
as long as I have an active SDL window, I can't use my
Pharo image anymore (it freezes).
To solve this problem I tried opening my application
in another thread by doing so :
[ (MyApplication new) start. ] forkAt: Processor
lowestPriority. (If I don't chose a low priority it
changes nothing)
The problem is that even if it kind of works, it is
really slow and it slows my whole operating system as
well (I use windows XP)
How can I fork more efficiently or open a SDL window
without losing control of my image ?
Thanks,
Matthieu