What do you mean exactly by that?
On Mar 14, 2013, at 5:14 PM, phil@highoctane.be wrote:
> Being able to manage the cursor and not only be recipients of it.
You want to be able to create event that move the cursor?
What is the scenario?
No it is plain bad, promote duplication logic and cannot be used to create double dispatch
>
> For the event system, I understand that the at:1 at:2 .. thing may be
> a tad "basic"
> but it has the advantage of being understandable. So I'd
> keep it and then have an adaptation to something smarter.
>
> Phil
>
> 2013/3/14 stephane ducasse <stephane.ducasse@free.fr>:
>> could you explain what would be nice to have in the system?
>> We are slowly rewriting the event handling.
>>
>> Stef
>>
>> On Mar 13, 2013, at 2:52 PM, phil@highoctane.be wrote:
>>
>>> This feature would be nice to have in the base system and not require FFI.
>>>
>>> Glad you have an answer!
>>>
>>> Phil
>>>
>>> 2013/3/13 Carla F. Griggio <carla.griggio@gmail.com>:
>>>> Yep, the first thing I tried when I had to deal with this was using
>>>> InputEventSensor, but �I couldn't manage to use it for changing the mouse
>>>> position.
>>>> As the InputEventSensor takes the position from the hardware cursor as you
>>>> say, the workaround we found was actually changing the hardware cursor's
>>>> position using FFI :P
>>>>
>>>> Cheers,
>>>> Carla
>>>>
>>>> On Wed, Mar 13, 2013 at 2:25 PM, phil@highoctane.be <phil@highoctane.be>
>>>> wrote:
>>>>>
>>>>> The InputEventSensor does some reading about that and at one point
>>>>> updates the ActiveHand.
>>>>>
>>>>> But it looks like we do read that from primitives. Not sure there is a
>>>>> way to do that.
>>>>> Interesting question!
>>>>>
>>>>> Phil
>>>>>
>>>>> 2013/3/13 Santiago Bragagnolo <santiagobragagnolo@gmail.com>:
>>>>>> Hi all!
>>>>>>
>>>>>> � I'm doing a bizarre experiment where i need to change the position
>>>>>> of
>>>>>> the mouse to a fixed point (like make the mouse pointer to jump from
>>>>>> where
>>>>>> it is to a button). Does anyone have a clue about how to?
>>>>>>
>>>>>> Thanks in advance!
>>>>>>
>>>>>> Santiago
>>>>>
>>>>
>>>
>>
>>
>>
>