On 11/06/2013 10:41, Benjamin wrote:
This is the expected behaviour :)
But what you can do (and actually what you wanna do) is to accept the text at each keyStroke :)

initializePresenter
��self instantiateModels: #(
������ ������ textName ������ ������ ������ TextModel
������ ������ labelGreeting������ LabelModel
������ ������ buttonGreet������ ������ ButtonModel��
������ ).
��labelGreeting text: ''.
������ buttonGreet label: 'Greet Me!'; disable.

should be turned into:

#initializePresenter
textName := self newTextInput.
labelGreeting := self newLabel.
buttonGreet := self newButton.

labelGreeting text: ''.
buttonGreet label: 'Greet Me!'; disable.
textName��autoAccept: true.


Just got home and tried autoAccept and got a "MessageNotUnderstood: TextModel>>autoAccept:" error.
Though after changing `initializeWidgets` to the following, it worked as expected:

<code>
���� self instantiateModels: #(
������ ������ textName ������ ������ ������ TextInputFieldModel
������ ������ labelGreeting������ LabelModel
������ ������ buttonGreet������ ������ ButtonModel
������ ).
</code>

Is what I have done the right way to do it?

Keep me in touch :)

Ben

On 06 Nov 2013, at 06:05, Bahman Movaqar <Bahman@BahmanM.com> wrote:

Hi all,

I'm writing a simple graphical version of the legendary "Hello, world".�� I have a window with a text field, a button and a label.�� What I'm trying to do is to make the button (which is initially disabled) enabled upon user entering text.�� However, it seems that the user first must "Accept" the text for the action to be fired.

Here's some snippets of code:

<code>
initializePresenter
������ textName whenTextChanged: [
������ ������ buttonGreet enable ].
������ buttonGreet action: [
������ ������ labelGreeting text: 'Hello, ', textName text, '!'.
������ ������ buttonGreet disable ].



initializeWidgets
������ self instantiateModels: #(
������ ������ textName ������ ������ ������ TextModel
������ ������ labelGreeting������ LabelModel
������ ������ buttonGreet������ ������ ButtonModel
������ ).
������
������ labelGreeting text: ''.
������ buttonGreet label: 'Greet Me!'; disable.
</code>

What am I doing wrong?

TIA,

PS:�� I have tried `whenTextChanged` to no avail --it shows the same behaviour.



-- 
Bahman Movaqar  (http://BahmanM.com)

ERP Evaluation, Implementation & Deployment Consultant
PGP Key ID: 0x6AB5BD68 (keyserver2.pgp.com)