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Hi,
Some of my students are exploring modeling as a tool to understand
physical phenomena. In particular they're working on uniform
movement. The idea is to take data from a lab experiment on
uniform movement and plot it on a geometrical program and then use
animation to reproduce the lab movement inside the plotting to see
if they can get the analitycal expression which models the
movement. The bridge between experimental data and the analytical
expression is animation as a way to validate, reconstruct models.
We're considering geogebra and DrGeo for this. I'm more familiar
with smalltalk that with javascript, but the question we're facing
is how to animate a point following a vector direction but going
beyond it.
Considering the following figure:
So the idea is that A, B, C and D are points in a position versus
time graph taken from the real lab experiment. "p" is a point
which will follow the trajectory of the vector "u", which has the
same direction of the segment that goes from A to B (it can be
even overlapped) and is animated describing the red trajectory
going for p to p' (which has the same x value of D, but a
different y value). A way to do it will be put and invisible line
that passing from A to B (and beyond) and make the point "p" move
on it, but we're wondering if there is a way to just give vector
direction and magnitude and make the point move, without creating
an explicit line before.
Seems that nor geogebra or DrGeo can deal with animating a free
object following a (vectorial described) trajectory.
Is this possible?
Cheers,
Offray