Hi,
there was a long discussion about the meaning of example* methods and <example> pragmas, however I do not know what was the final resolution.
Basically I am interested in two use-cases
1. executable example (the one where Nautilus shows nice play icon)
This is as I understand only through example* naming (on class-side).
2. returning examples (example that returns some value that I can reuse)
Is this what <example> pragma is for? How would I go about naming it considering that having play icon there would be counter-productive (user would be clicking on it and nothing would happen).
Thanks,
Peter